diff options
| author | Tim Redfern <tim@eclectronics.org> | 2012-02-23 01:07:34 +0000 |
|---|---|---|
| committer | Tim Redfern <tim@eclectronics.org> | 2012-02-23 01:07:34 +0000 |
| commit | 61e590513b2e725a8df7eed75a041b188d4ecd39 (patch) | |
| tree | 3e81b514ad7c225dbf491316d4acd35559572e4f /src/viewpoint.cpp | |
| parent | b3a0d6eb435fc2584466106ef613b99100b0a470 (diff) | |
proper vertigo effect
Diffstat (limited to 'src/viewpoint.cpp')
| -rw-r--r-- | src/viewpoint.cpp | 73 |
1 files changed, 56 insertions, 17 deletions
diff --git a/src/viewpoint.cpp b/src/viewpoint.cpp index 287cf26..fe8bb28 100644 --- a/src/viewpoint.cpp +++ b/src/viewpoint.cpp @@ -11,15 +11,15 @@ void viewpoint::setup(map<string,string>&settings){ window=ofRectangle(ofGetWidth()*x,ofGetHeight()*y,ofGetWidth()*w,ofGetHeight()*h); distortFactor=ofToFloat(settings["distort"]); renderFBO.allocate(window.width,window.height,GL_RGB); - + //todo: load/save from xml fov=17.25; aspect=1.79; near=1; far=20; - + vars=new keyVar[9]; - + vars[0].set('w','s',ofToFloat(settings["fov"]),0.2,1.0,3.0); vars[1].set('g','d',ofToFloat(settings["targX"]),1,1.0,3.0); vars[2].set('r','v',ofToFloat(settings["targY"]),1,1.0,3.0); @@ -29,9 +29,11 @@ void viewpoint::setup(map<string,string>&settings){ vars[6].set(',','m',ofToFloat(settings["roll"]),1,1.0,3.0); vars[7].set('o','l',ofToFloat(settings["dolly"]),1,1.0,3.0); vars[8].set('q','a',ofToFloat(settings["distort"]),.00001,1.0,3.0); - + light.enable(); light.setDirectional(); + + vertigo=false; } double viewpoint::getSetting(const string& setting){ if (setting=="x") return x; @@ -53,15 +55,23 @@ double viewpoint::getSetting(const string& setting){ void viewpoint::setLight(){ target.setPosition(vars[1].getVal(),vars[2].getVal(),vars[3].getVal()); //camera.orbit(vars[5].getVal(), vars[4].getVal(), vars[7].getVal(), target); + camera.setFov(vars[0].getVal()); + if (vertigo) { + //distance=width/(2 tan (fov *0.5) + //multiply distance by ratio of tans of fov before and after + vars[7].setVal((tan((vars[0].readVal()-vars[0].inc)*PI*0.0027777)*vars[7].readVal())/tan(vars[0].readVal()*PI*0.0027777)); + } + ofVec3f p(0, 0, vars[7].getVal()); //p.rotate(ofClamp(vars[2].getVal(), -89, 89), ofVec3f(1, 0, 0)); p.rotate(vars[4].getVal(), ofVec3f(1, 0, 0)); p.rotate(vars[5].getVal(), ofVec3f(0, 1, 0)); p += target.getPosition(); camera.setPosition(p); - + camera.lookAt(target,ofVec3f(0,1,0).rotate(vars[6].getVal(),ofVec3f(0,0,1)).rotate(vars[5].getVal(),ofVec3f(0,1,0))); light.setPosition(camera.getGlobalPosition()); + } void viewpoint::setDefaults(){ vars[0].setVal(17.25); @@ -78,18 +88,17 @@ void viewpoint::setDefaults(){ void viewpoint::begin(){ renderFBO.begin(); ofClear(0,0,0); - + camera.begin(); - camera.setFov(vars[0].getVal()); } //-------------------------------------------------------------- void viewpoint::end(bool showStats){ - + camera.end(); renderFBO.end(); - + ofPushMatrix(); - + bindTexture(renderFBO); ofNoFill(); ofSetLineWidth(1.0); @@ -99,7 +108,7 @@ void viewpoint::end(bool showStats){ int xStep=window.width/2; int yStep=window.height/2; ofTranslate(window.x+xStep,window.y+yStep); - + //todo: distort texcoords instead of vertex coords for (float i = -1; i < 1.001; i+=(2.0f/gridY)){ glBegin(GL_QUAD_STRIP); @@ -115,24 +124,54 @@ void viewpoint::end(bool showStats){ } glEnd(); } - + ofFill(); unbindTexture(renderFBO); ofPopMatrix(); - + if (showStats) { ofSetHexColor(0xFFFFFF); - ofDrawBitmapString("camera: "+ofToString(camera.getX(), 2)+","+ofToString(camera.getY(), 2)+","+ofToString(camera.getZ(), 2)+" "+ofToString(vars[5].getVal())+"deg", window.x+10, window.y+window.height-30); - ofDrawBitmapString("light: "+ofToString(light.getX(), 2)+","+ofToString(light.getY(), 2)+","+ofToString(light.getZ(), 2), window.x+10, window.y+window.height-18); - } + //ofDrawBitmapString("camera: "+ofToString(camera.getX(), 2)+","+ofToString(camera.getY(), 2)+","+ofToString(camera.getZ(), 2)+" "+ofToString(vars[5].getVal())+"deg", window.x+10, window.y+window.height-30); + //ofDrawBitmapString("light: "+ofToString(light.getX(), 2)+","+ofToString(light.getY(), 2)+","+ofToString(light.getZ(), 2), window.x+10, window.y+window.height-18); + ofDrawBitmapString("fov: "+ofToString(vars[0].readVal(), 2)+" distance: "+ofToString(vars[7].readVal(), 2)+" distortion: "+ofToString(vars[8].readVal()), window.x+10, window.y+window.height-18); + } } //-------------------------------------------------------------- void viewpoint::keyPressed(int key){ for (int i=0;i<8;i++) vars[i].keyPressed(key); if (DEBUG) printf("fov: %f distort: %f\n",vars[0].getVal(),vars[7].getVal()); if (key=='!') setDefaults(); - } + switch(key) { + //'vertigo effect' always affects ALL VIEWPOINTS + //distance=width/(2 tan (fov *0.5) + // a way to 'back door' the variables? + // a new class that represents 2 linked variables? + case 'i': + vertigo=true; + //keyPressed('o'); + keyPressed('s'); + break; + case 'k': + vertigo=true; + //keyPressed('l'); + keyPressed('w'); + break; + } +} //-------------------------------------------------------------- void viewpoint::keyReleased(int key){ for (int i=0;i<8;i++) vars[i].keyReleased(key); + switch (key) { + //'vertigo effect' always affects ALL VIEWPOINTS + case 'i': + vertigo=false; + //keyReleased('o'); + keyReleased('s'); + break; + case 'k': + vertigo=false; + //keyReleased('l'); + keyReleased('w'); + break; + } } |
