summaryrefslogtreecommitdiff
path: root/src/testApp.cpp
blob: 7e448fdd3e87cdc8a29999f49bfa058f8cf542a1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
#include "testApp.h"

//--------------------------------------------------------------
void testApp::setup(){
	ofBackground(0,0,0);

	
	///ofSetVerticalSync(true);

    //some model / light stuff
    glEnable (GL_DEPTH_TEST);
    glShadeModel (GL_SMOOTH);
    glColorMaterial (GL_FRONT_AND_BACK, GL_DIFFUSE);
    glEnable (GL_COLOR_MATERIAL);
	 
    //load the bottle model - the 3ds and the texture file need to be in the same folder
    bottle.loadModel("bottle.3DS", 1);
    bottle.setRotation(0, 180, 1, 0, 0);
    bottle.setPosition(0, 112, 0);

    //ofDisableArbTex();

   texture.loadMovie("gradblend01.mov");
   texture.play();

   mode=CALIBRATE;

   views=new viewpoint[2];

   //todo: read this from xml
	numViews=2;
   views[0].setup(ofGetWidth()/2,ofGetHeight(),0,0);
	views[1].setup(ofGetWidth()/2,ofGetHeight(),ofGetWidth()/2,0);
   activeView=0;
}

//--------------------------------------------------------------
void testApp::update(){
    texture.idleMovie();
}

//--------------------------------------------------------------
void testApp::draw(){
	for (int i=0;i<numViews;i++) {
	views[i].setLight();
	}
	for (int i=0;i<numViews;i++) {
		views[i].begin();
        ofSetColor(255, 255, 255, 255);
        ofFill();
        switch(mode) {
            case CALIBRATE:
                drawBoard(0,225,0);
                bottle.draw();
                break;
            case DISPLAY:
                bindTexture(texture);
                bottle.draw();
                unbindTexture(texture);
                break;
			case NOTHING:
                bindTexture(texture);
				glPushMatrix();
                drawBox(50.0f);
                unbindTexture(texture);
				glPopMatrix();
                break;
        }
    views[i].end();
	}
    ofSetHexColor(0xFFFFFF);
    ofDrawBitmapString("fps: "+ofToString(ofGetFrameRate(), 2), 10, 15);
}

//--------------------------------------------------------------
void testApp::keyPressed(int key){
	//todo: 'both' mode
    views[activeView].keyPressed(key);
    switch (key) {
       case '8':
            mode=CALIBRATE;
            break;
       case '9':
            mode=DISPLAY;
            break;
       case '0':
            mode=NOTHING;
            break;
		case '1':
            activeView=0;
            break;
		case '2':
            activeView=1;
            break;
    }

}

//--------------------------------------------------------------
void testApp::keyReleased(int key){
    views[activeView].keyReleased(key);
}

//--------------------------------------------------------------
void testApp::mouseMoved(int x, int y ){

}

//--------------------------------------------------------------
void testApp::mouseDragged(int x, int y, int button){

}

//--------------------------------------------------------------
void testApp::mousePressed(int x, int y, int button){

}

//--------------------------------------------------------------
void testApp::mouseReleased(int x, int y, int button){

}

//--------------------------------------------------------------
void testApp::windowResized(int w, int h){

}

//--------------------------------------------------------------
void testApp::gotMessage(ofMessage msg){

}

//--------------------------------------------------------------
void testApp::dragEvent(ofDragInfo dragInfo){

}