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#include "ofMain.h"
#include "ofApp.h"
//========================================================================
int main(int argc, char *argv[]){
ofSetupOpenGL(1600,200,OF_WINDOW); // <-------- setup the GL context
// this kicks off the running of my app
// can be OF_WINDOW or OF_FULLSCREEN
// pass in width and height too:
ofApp *app = new ofApp();
app->arguments = vector<string>(argv, argv + argc);
ofRunApp(app); // start the app
}
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