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#pragma once
#include "ofMain.h"
#include "ofxOpenCv.h"
#include "ofxKinect.h"
#define MIN_TILE_SIZE 4 //has to be a divisor of 320 and 240 as the tiles are centred
#define MAX_TILE_SIZE 32 //has to be a power of 2 * MIN_TILE_SIZE
#define MODE_COLOURTILES 0
#define MODE_DEPTH 1
#define MODE_COMPONENTS 2
#define NUM_MODES 3
class offsetCvColorImage : public ofxCvColorImage {
public:
void extend( int w, int h ) {
IplImage* temp = cvCreateImage( cvSize(w,h), IPL_DEPTH_8U, 3 );
cvCopyMakeBorder(cvImage,temp, cvPoint(0,0),IPL_BORDER_REPLICATE );
allocate( w, h );
cvCopy( temp, cvImage );
cvReleaseImage( &temp );
}
};
class offsetCvGrayscaleImage : public ofxCvGrayscaleImage {
public:
void extend( int w, int h ) {
IplImage* temp = cvCreateImage( cvSize(w,h), IPL_DEPTH_8U, 1 );
cvCopyMakeBorder(cvImage,temp, cvPoint(0,0),IPL_BORDER_REPLICATE );
allocate( w, h );
cvCopy( temp, cvImage );
cvReleaseImage( &temp );
}
};
class ofApp : public ofBaseApp {
public:
void setup();
void update();
void draw();
void exit();
void keyPressed(int key);
void mouseDragged(int x, int y, int button);
void mousePressed(int x, int y, int button);
void mouseReleased(int x, int y, int button);
void windowResized(int w, int h);
void checktile(int level,int x,int y,int size);
ofxKinect kinect;
offsetCvColorImage colourImage;
offsetCvGrayscaleImage depthImage,depthImage2;
vector<offsetCvColorImage> colourTiles;
vector<offsetCvGrayscaleImage> depthTiles;
vector<pair<int,int> > numTiles;
int farThreshold;
int angle;
int levels;
int extend_w,extend_h;
int mode;
bool fullscreen;
};
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