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#include "testApp.h"
//--------------------------------------------------------------
void testApp::setup(){
ofSetVerticalSync(true);
ofBackground(0,0,0);
ofSetColor(255,255,255);
button.start();
}
//--------------------------------------------------------------
void testApp::update(){
if (button.action()) cout<<"SNAP!"<<endl;
}
//--------------------------------------------------------------
void testApp::draw(){
//ofDrawBitmapString(requestStr,20,20);
//ofDrawBitmapString(responseStr,20,60);
float ttime=ofGetElapsedTimef()-button.triggerTime;
int b=(1.0f-ttime)*255;
if (b>-1) ofBackground(b,b,b);
}
//--------------------------------------------------------------
//--------------------------------------------------------------
void testApp::keyPressed (int key){
}
//--------------------------------------------------------------
void testApp::mouseMoved(int x, int y ){
}
//--------------------------------------------------------------
void testApp::mouseDragged(int x, int y, int button){
}
//--------------------------------------------------------------
void testApp::mousePressed(int x, int y, int button){
}
//--------------------------------------------------------------
void testApp::mouseReleased(int x, int y, int button){
}
//--------------------------------------------------------------
void testApp::windowResized(int w, int h){
}
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