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	#pragma once

#include "ofMain.h"

//#include "ofxNDI.h"
#include "ofxGui.h"
#include "ofxXmlSettings.h"
#include "ofxOpenCv.h"
#include "ofxSVG.h"
#include "ofxClipper.h"
#include "ofxMidi.h"	

#include "ofxHelios.h"
#include "lineTransformer.h"
#include "lineSegmenter.h"

#include "ofxGist.h"
//This is included only as a way of getting buffer out of loaded sound.
//There are many other ways you can do that.
//This player includes a version of kissFFT. You can remove the one included in Gist.
//https://github.com/borg/ofxOpenALSoundPlayer
#include "ofxOpenALSoundPlayer.h"
//Slightly modified to add a dynamic getVariable method to be able to plot based on
//gist feature list
//https://github.com/local-projects/ofxHistoryPlot
#include "ofxHistoryPlot.h"
#include "Audioplotter.h"

enum Source{
	TEST,
//	NDI,
	Player,
	SVG_outlines,
	SVG_segmenters,
	Audio,
	Source_end
};


class ofApp: public ofBaseApp, public ofxMidiListener {

	public:
		void setup();
		void update();
		void draw();
		void exit();

		void keyPressed(ofKeyEventArgs &keyargs);
		void keyReleased(ofKeyEventArgs & args);
		void mouseMoved(int x, int y );
		void mouseDragged(int x, int y, int button);
		void mousePressed(int x, int y, int button);
		void mouseReleased(int x, int y, int button);
		void mouseEntered(int x, int y);
		void mouseExited(int x, int y);
		void windowResized(int w, int h);
		void dragEvent(ofDragInfo dragInfo);

		void newMidiMessage(ofxMidiMessage& eventArgs);
	
		void updateOutput(ofEventArgs & args);
		void drawOutput(ofEventArgs & args);
		void outputKeyPressed(ofKeyEventArgs & args);
		void outputKeyReleased(ofKeyEventArgs & args);
		void outputMouseDragged(ofMouseEventArgs & args);
		void outputMousePressed(ofMouseEventArgs & args);
		void outputMouseReleased(ofMouseEventArgs & args);
		void outputWindowResized(ofResizeEventArgs &resizeargs);	

		void select_random_shapes();

		void default_settings();
		void save_settings();

		bool commandPressed;

		glm::vec2 warpframe[4];
		int select_warpframe;
		bool bDrawFrame;


		ofxHelios laser;

		int source;

		//======================================== //audio

		ofxGist gist;
        void onNoteOn(GistEvent &e);
        void onNoteOff(GistEvent &e);

        ofSoundStream soundStream;
        ofxOpenALSoundPlayer player;

        void processAudio(float * input, int bufferSize, int nChannels);
        void audioIn(float * input, int bufferSize, int nChannels);

        void loadSong(string str);

        int bufferSize;
        int sampleRate;

        vector<float>fftSmoothed;
        vector <float> left;
        vector <float> right;
        vector <float> centre;

        Audioplotter plotter;

       //======== audio gui

        ofxPanel audiogui;
        ofParameter<bool> useMic;
        ofParameter<bool> useFft;
        ofParameter<float> scalePlot;
        ofParameter<float> decayPlot;

        void useMicChanged();

        //======= audio response gui

        ofxPanel responsegui;
        ofParameter<float> onset_threshold;
        ofParameter<bool> use_onset;
        ofParameter<int> onset_duration;

        int onset_frame;
        int onset_number;

        //======== chaos gui

        ofxPanel chaosgui;
  

		//======================================== //thresholding

		ofxCvColorImage			colorImg;
        ofxCvGrayscaleImage 	grayImage;
        ofxCvContourFinder 	contourFinder;

		//======================================== //ofxNDI
/*
		ofxNDIreceiver ndiReceiver;
		ofImage ndiImage;
		char senderName[256];
		int nSenders;
		unsigned int senderWidth;
		unsigned int senderHeight;
		bool bNDIreceiver;

		// For received frame fps calculations
		double startTime, lastTime, frameTime, frameRate, fps;
*/
		//====== drawing gui

		ofxPanel drawgui;

		ofxIntSlider contour_threshold;
		ofxFloatSlider contour_simplify;
		ofxToggle	 contour_useColour;
		ofxIntSlider laser_R;
		ofxIntSlider laser_G;
		ofxIntSlider laser_B;

		//====== video

		ofxFloatSlider video_speed;

		//svg gui
		ofxToggle	 shapes_randomise;
		ofxFloatSlider shapes_amount;
		ofxIntSlider shapes_duration;
		ofxToggle use_mask;
		ofxToggle invert_mask;

		//segmenter
		ofxToggle use_segmenter;
		ofxFloatSlider segmenter_speed;
		ofxFloatSlider segmenter_length;
		ofxIntSlider segmenter_number;

		//transforms
		ofxToggle use_rotate;
		ofxFloatSlider xf_rotate;
		ofxToggle use_scale;
		ofxFloatSlider xf_scale_speed;
		ofxFloatSlider xf_scale_min;
		ofxFloatSlider xf_scale_max;


		//======= laser gui

		ofxPanel lasergui;
		ofParameter<bool> laser_power;
        ofParameter<int> laser_intensity;
        ofParameter<int> laser_points;
        ofParameter<int> laser_subdivide;
        ofParameter<int> laser_blank_num;
        ofParameter<float> laser_max_angle;

		//======================================= //MIDI

		ofxMidiIn midiIn;
		ofxMidiMessage midiMessage;

		//======================================= //video player

		ofVideoPlayer 		movie;

		//======================================= //SVG player

		ofxSVG svg;
		vector <lineSegmenter> segmenters;
		set <int> shape_selection;
		int framecounter;
		float phase,prev_time; //to calculate phase
		float rotate_amt;
		float scale_phase,scale_amt;

		//======================================= //Mask clipping

		ofPolyline safety_frame;

		vector <ofPolyline> mask;
		ofx::Clipper clipper;

		//======================================= //positioning interface

		bool bShowPositionInterface;
		bool bOutputSelected;
		ofPoint outputSelectionPoint;
		ofPoint outputPosition;
		ofPoint outputOffset;
		float outputScale;
		float outputOffsetScale;

		//======================================= //saving settings

		ofxXmlSettings XML;



};