summaryrefslogtreecommitdiff
path: root/gui/src/ofApp.h
blob: f7e8b5137d673f198a9d07871722f61d8ea33457 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
	#pragma once

#include "ofMain.h"

//#include "ofxNDI.h"
#include "ofxGui.h"
#include "ofxXmlSettings.h"
#include "ofxOpenCv.h"
#include "ofxSVG.h"
#include "ofxClipper.h"
#include "ofxMidi.h"	

#include "ofxHelios.h"
#include "lineTransformer.h"
#include "lineSegmenter.h"

#include "ofxGist.h"
//This is included only as a way of getting buffer out of loaded sound.
//There are many other ways you can do that.
//This player includes a version of kissFFT. You can remove the one included in Gist.
//https://github.com/borg/ofxOpenALSoundPlayer
#include "ofxOpenALSoundPlayer.h"
//Slightly modified to add a dynamic getVariable method to be able to plot based on
//gist feature list
//https://github.com/local-projects/ofxHistoryPlot
#include "ofxHistoryPlot.h"
#include "Audioplotter.h"

enum Source{
	TEST,
//	NDI,
	Player,
	SVG_outlines,
	SVG_segmenters,
	Audio,
	Source_end
};


class chaosPanel : public ofxPanel {
	public:
	chaosPanel(){
		ofRegisterKeyEvents(this, defaultEventsPriority);
	}
	bool isSelected;
	ofParameter<bool> active;
    ofParameter<float> amount;
    ofParameter<float> scale; //?per plugin??
	bool mouseMoved(ofMouseEventArgs & args){
		if (args.x>getPosition().x&&
			args.x-getPosition().x<getWidth()&&
			args.y>getPosition().y&&
			args.y-getPosition().y<getHeight()){
			if (!isSelected){
				isSelected=true;	
				setBorderColor(ofColor(255,128,0));
				//ofLog()<<"IN> "<<args.x<<","<<args.y;
			}
		}
		else {
			if (isSelected){
				isSelected=false;
				setBorderColor(ofColor(0,0,0));
				//ofLog()<<"OUT> "<<args.x<<","<<args.y;
			}
		}
	}
	bool keyPressed(ofKeyEventArgs & args){
		if (isSelected){
			//ofLog()<<"KEY> "<<args.key;
			switch(args.key){
				case 3812:{
					chaosloader.previous();
					update_sliders();
					break;
				}
				case 3814:{
					chaosloader.next();
					update_sliders();
					break;
				}
			}
		}
	}
	bool keyReleased(ofKeyEventArgs & args){
		//required in order to call ofRegisterKeyEvents
	}
	//this is a bit tangled
	/*
	audioplotter stores drawings that it extracts from audio
	chaosloader manages a set of plugins that affect polylines
	audio plotter calls chaosloader a set of lines and it affects them
	chaosloader should own it's own params (use,scale,amount)
	should expose compute(vector polyline)

	so we could have 

	audio source
	<>
	transformer
	<>
	chaos
	<>
	drawing
	
	*/

	int shown=0;

	void update_sliders(){
		clear();
		add(plugin_label.setup(chaosloader.name));
    	add(active.set("use",false));
    	add(amount.set("amount", 0.0f, -0.1f, 0.1f));

	    for (auto p:chaosloader.get().params){
	    	add(p);
	    }
	}
private: 
	Chaos chaosloader;
	ofxLabel plugin_label;
    ofParameter<string> plugin_name;

};


class ofApp: public ofBaseApp, public ofxMidiListener {

	public:
		void setup();
		void update();
		void draw();
		void exit();

		void keyPressed(ofKeyEventArgs &keyargs);
		void keyReleased(ofKeyEventArgs & args);
		void mouseMoved(int x, int y );
		void mouseDragged(int x, int y, int button);
		void mousePressed(int x, int y, int button);
		void mouseReleased(int x, int y, int button);
		void mouseEntered(int x, int y);
		void mouseExited(int x, int y);
		void windowResized(int w, int h);
		void dragEvent(ofDragInfo dragInfo);

		void newMidiMessage(ofxMidiMessage& eventArgs);
	
		void updateOutput(ofEventArgs & args);
		void drawOutput(ofEventArgs & args);
		void outputKeyPressed(ofKeyEventArgs & args);
		void outputKeyReleased(ofKeyEventArgs & args);
		void outputMouseDragged(ofMouseEventArgs & args);
		void outputMousePressed(ofMouseEventArgs & args);
		void outputMouseReleased(ofMouseEventArgs & args);
		void outputWindowResized(ofResizeEventArgs &resizeargs);	

		void select_random_shapes();

		void default_settings();
		void save_settings();

		bool commandPressed;

		glm::vec2 warpframe[4];
		int select_warpframe;
		bool bDrawFrame;


		ofxHelios laser;

		int source;

		//======================================== //audio

		ofxGist gist;
        void onNoteOn(GistEvent &e);
        void onNoteOff(GistEvent &e);

        ofSoundStream soundStream;
        ofxOpenALSoundPlayer player;

        void processAudio(float * input, int bufferSize, int nChannels);
        void audioIn(float * input, int bufferSize, int nChannels);

        void loadSong(string str);

        int bufferSize;
        int sampleRate;

        vector<float>fftSmoothed;
        vector <float> left;
        vector <float> right;
        vector <float> centre;

        Audioplotter plotter;

       //======== audio gui

        ofxPanel audiogui;
	    ofParameter<bool> useMic;
        ofParameter<bool> useFft;
        ofParameter<float> scalePlot;
        ofParameter<float> decayPlot;

        void useMicChanged();

        //======= audio response gui

        ofxPanel responsegui;
        ofParameter<float> onset_threshold;
        ofParameter<bool> use_onset;
        ofParameter<int> onset_duration;

        int onset_frame;
        int onset_number;

        //======== chaos gui

        chaosPanel chaosgui;


        // best architecture for the chaos plugin?
        // how to use it on an arbitrary set of data
  		// should it be a part of the audio plotter?

		//======================================== //thresholding

		ofxCvColorImage			colorImg;
        ofxCvGrayscaleImage 	grayImage;
        ofxCvContourFinder 	contourFinder;

		//======================================== //ofxNDI
/*
		ofxNDIreceiver ndiReceiver;
		ofImage ndiImage;
		char senderName[256];
		int nSenders;
		unsigned int senderWidth;
		unsigned int senderHeight;
		bool bNDIreceiver;

		// For received frame fps calculations
		double startTime, lastTime, frameTime, frameRate, fps;
*/
		//====== drawing gui

		ofxPanel drawgui;

		ofxIntSlider contour_threshold;
		ofxFloatSlider contour_simplify;
		ofxToggle	 contour_useColour;
		ofxIntSlider laser_R;
		ofxIntSlider laser_G;
		ofxIntSlider laser_B;

		//====== video

		ofxFloatSlider video_speed;

		//svg gui
		ofxToggle	 shapes_randomise;
		ofxFloatSlider shapes_amount;
		ofxIntSlider shapes_duration;
		ofxToggle use_mask;
		ofxToggle invert_mask;

		//segmenter
		ofxToggle use_segmenter;
		ofxFloatSlider segmenter_speed;
		ofxFloatSlider segmenter_length;
		ofxIntSlider segmenter_number;

		//transforms
		ofxToggle use_rotate;
		ofxFloatSlider xf_rotate;
		ofxToggle use_scale;
		ofxFloatSlider xf_scale_speed;
		ofxFloatSlider xf_scale_min;
		ofxFloatSlider xf_scale_max;


		//======= laser gui

		ofxPanel lasergui;
		ofParameter<bool> laser_power;
        ofParameter<int> laser_intensity;
        ofParameter<int> laser_points;
        ofParameter<int> laser_subdivide;
        ofParameter<int> laser_blank_num;
        ofParameter<float> laser_max_angle;

		//======================================= //MIDI

		ofxMidiIn midiIn;
		ofxMidiMessage midiMessage;

		//======================================= //video player

		ofVideoPlayer 		movie;

		//======================================= //SVG player

		ofxSVG svg;
		vector <lineSegmenter> segmenters;
		set <int> shape_selection;
		int framecounter;
		float phase,prev_time; //to calculate phase
		float rotate_amt;
		float scale_phase,scale_amt;

		//======================================= //Mask clipping

		ofPolyline safety_frame;

		vector <ofPolyline> mask;
		ofx::Clipper clipper;

		//======================================= //positioning interface

		bool bShowPositionInterface;
		bool bOutputSelected;
		ofPoint outputSelectionPoint;
		ofPoint outputPosition;
		ofPoint outputOffset;
		float outputScale;
		float outputOffsetScale;

		//======================================= //saving settings

		ofxXmlSettings XML;



};