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#pragma once
#include "ofMain.h"
//#include "ofxNDI.h"
#include "ofxGui.h"
#include "ofxXmlSettings.h"
#include "ofxOpenCv.h"
#include "ofxSVG.h"
#include "ofxClipper.h"
#include "ofxMidi.h"
#include "ofxHelios.h"
#include "lineTransformer.h"
#include "lineSegmenter.h"
#include "ofxGist.h"
//This is included only as a way of getting buffer out of loaded sound.
//There are many other ways you can do that.
//This player includes a version of kissFFT. You can remove the one included in Gist.
//https://github.com/borg/ofxOpenALSoundPlayer
#include "ofxOpenALSoundPlayer.h"
//Slightly modified to add a dynamic getVariable method to be able to plot based on
//gist feature list
//https://github.com/local-projects/ofxHistoryPlot
#include "ofxHistoryPlot.h"
#include "Audioplotter.h"
enum Source{
TEST,
// NDI,
Player,
SVG_outlines,
SVG_segmenters,
Audio,
Source_end
};
class ofApp: public ofBaseApp, public ofxMidiListener {
public:
void setup();
void update();
void draw();
void exit();
void keyPressed(ofKeyEventArgs &keyargs);
void keyReleased(ofKeyEventArgs & args);
void mouseMoved(int x, int y );
void mouseDragged(int x, int y, int button);
void mousePressed(int x, int y, int button);
void mouseReleased(int x, int y, int button);
void mouseEntered(int x, int y);
void mouseExited(int x, int y);
void windowResized(int w, int h);
void dragEvent(ofDragInfo dragInfo);
void newMidiMessage(ofxMidiMessage& eventArgs);
void updateOutput(ofEventArgs & args);
void drawOutput(ofEventArgs & args);
void outputKeyPressed(ofKeyEventArgs & args);
void outputKeyReleased(ofKeyEventArgs & args);
void outputMouseDragged(ofMouseEventArgs & args);
void outputMousePressed(ofMouseEventArgs & args);
void outputMouseReleased(ofMouseEventArgs & args);
void outputWindowResized(ofResizeEventArgs &resizeargs);
void select_random_shapes(float duration,bool generate);
void default_settings();
void save_settings();
bool commandPressed;
glm::vec2 warpframe[4];
int select_warpframe;
bool bDrawFrame;
ofxHelios laser;
int source;
//======================================== //audio
ofxGist gist;
void onNoteOn(GistEvent &e);
void onNoteOff(GistEvent &e);
ofSoundStream soundStream;
ofxOpenALSoundPlayer player;
void processAudio(float * input, int bufferSize, int nChannels);
void audioIn(float * input, int bufferSize, int nChannels);
void loadSong(string str);
int bufferSize;
int sampleRate;
vector<float>fftSmoothed;
vector <float> left;
vector <float> right;
vector <float> centre;
Audioplotter plotter;
//======== audio gui
ofxPanel audiogui;
ofParameter<bool> useMic;
ofParameter<bool> useFft;
ofParameter<float> scalePlot;
ofParameter<float> decayPlot;
void useMicChanged();
//======= audio response gui
ofxPanel responsegui;
ofParameter<float> onset_threshold;
ofParameter<bool> use_onset;
ofParameter<int> onset_duration;
int onset_frame;
int onset_number;
//======== chaos gui
ofxPanel chaosgui;
//======================================== //thresholding
ofxCvColorImage colorImg;
ofxCvGrayscaleImage grayImage;
ofxCvContourFinder contourFinder;
//======================================== //ofxNDI
/*
ofxNDIreceiver ndiReceiver;
ofImage ndiImage;
char senderName[256];
int nSenders;
unsigned int senderWidth;
unsigned int senderHeight;
bool bNDIreceiver;
// For received frame fps calculations
double startTime, lastTime, frameTime, frameRate, fps;
*/
//====== drawing gui
ofxPanel drawgui;
ofxIntSlider contour_threshold;
ofxFloatSlider contour_simplify;
ofxToggle contour_useColour;
ofxIntSlider laser_R;
ofxIntSlider laser_G;
ofxIntSlider laser_B;
//====== video
ofxFloatSlider video_speed;
//svg gui
ofxToggle shapes_randomise;
ofxFloatSlider shapes_amount;
ofxIntSlider shapes_duration;
ofxToggle use_mask;
ofxToggle invert_mask;
//segmenter
ofxToggle use_segmenter;
ofxFloatSlider segmenter_speed;
ofxFloatSlider segmenter_length;
ofxIntSlider segmenter_number;
//transforms
ofxToggle use_rotate;
ofxFloatSlider xf_rotate;
ofxToggle use_scale;
ofxFloatSlider xf_scale_speed;
ofxFloatSlider xf_scale_min;
ofxFloatSlider xf_scale_max;
//======= laser gui
ofxPanel lasergui;
ofParameter<bool> laser_power;
ofParameter<int> laser_intensity;
ofParameter<int> laser_points;
ofParameter<int> laser_subdivide;
ofParameter<int> laser_blank_num;
ofParameter<float> laser_max_angle;
//======================================= //MIDI
ofxMidiIn midiIn;
ofxMidiMessage midiMessage;
//======================================= //video player
ofVideoPlayer movie;
//======================================= //SVG player
ofxSVG svg;
vector <colourLineSegmenter> segmenters; //
vector <float> shape_selection_durations;
set <int> shape_selection;
int framecounter;
float phase,prev_time; //to calculate phase
float rotate_amt;
float scale_phase,scale_amt;
//======================================= //Mask clipping
ofPolyline safety_frame;
vector <ofPolyline> mask;
ofx::Clipper clipper;
//======================================= //positioning interface
bool bShowPositionInterface;
bool bOutputSelected;
ofPoint outputSelectionPoint;
ofPoint outputPosition;
ofPoint outputOffset;
float outputScale;
float outputOffsetScale;
//======================================= //saving settings
ofxXmlSettings XML;
};
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