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authorTim Redfern <tim@eclectronics.org>2013-09-05 17:57:22 +0100
committerTim Redfern <tim@eclectronics.org>2013-09-05 17:57:22 +0100
commit8992cb1d0d07edc33d274f6d7924ecdf6f83d994 (patch)
tree3a2c86846b7eec8137c1507e623fc7018f13d453 /ffmpeg/libavcodec/psymodel.h
parent741fb4b9e135cfb161a749db88713229038577bb (diff)
making act segmenter
Diffstat (limited to 'ffmpeg/libavcodec/psymodel.h')
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1 files changed, 189 insertions, 0 deletions
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+/*
+ * audio encoder psychoacoustic model
+ * Copyright (C) 2008 Konstantin Shishkov
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef AVCODEC_PSYMODEL_H
+#define AVCODEC_PSYMODEL_H
+
+#include "avcodec.h"
+
+/** maximum possible number of bands */
+#define PSY_MAX_BANDS 128
+/** maximum number of channels */
+#define PSY_MAX_CHANS 20
+
+#define AAC_CUTOFF(s) (s->bit_rate ? FFMIN3(4000 + s->bit_rate/8, 12000 + s->bit_rate/32, s->sample_rate / 2) : (s->sample_rate / 2))
+
+/**
+ * single band psychoacoustic information
+ */
+typedef struct FFPsyBand {
+ int bits;
+ float energy;
+ float threshold;
+ float distortion;
+ float perceptual_weight;
+} FFPsyBand;
+
+/**
+ * single channel psychoacoustic information
+ */
+typedef struct FFPsyChannel {
+ FFPsyBand psy_bands[PSY_MAX_BANDS]; ///< channel bands information
+ float entropy; ///< total PE for this channel
+} FFPsyChannel;
+
+/**
+ * psychoacoustic information for an arbitrary group of channels
+ */
+typedef struct FFPsyChannelGroup {
+ FFPsyChannel *ch[PSY_MAX_CHANS]; ///< pointers to the individual channels in the group
+ uint8_t num_ch; ///< number of channels in this group
+ uint8_t coupling[PSY_MAX_BANDS]; ///< allow coupling for this band in the group
+} FFPsyChannelGroup;
+
+/**
+ * windowing related information
+ */
+typedef struct FFPsyWindowInfo {
+ int window_type[3]; ///< window type (short/long/transitional, etc.) - current, previous and next
+ int window_shape; ///< window shape (sine/KBD/whatever)
+ int num_windows; ///< number of windows in a frame
+ int grouping[8]; ///< window grouping (for e.g. AAC)
+ int *window_sizes; ///< sequence of window sizes inside one frame (for eg. WMA)
+} FFPsyWindowInfo;
+
+/**
+ * context used by psychoacoustic model
+ */
+typedef struct FFPsyContext {
+ AVCodecContext *avctx; ///< encoder context
+ const struct FFPsyModel *model; ///< encoder-specific model functions
+
+ FFPsyChannel *ch; ///< single channel information
+ FFPsyChannelGroup *group; ///< channel group information
+ int num_groups; ///< number of channel groups
+
+ uint8_t **bands; ///< scalefactor band sizes for possible frame sizes
+ int *num_bands; ///< number of scalefactor bands for possible frame sizes
+ int num_lens; ///< number of scalefactor band sets
+
+ struct {
+ int size; ///< size of the bitresevoir in bits
+ int bits; ///< number of bits used in the bitresevoir
+ } bitres;
+
+ void* model_priv_data; ///< psychoacoustic model implementation private data
+} FFPsyContext;
+
+/**
+ * codec-specific psychoacoustic model implementation
+ */
+typedef struct FFPsyModel {
+ const char *name;
+ int (*init) (FFPsyContext *apc);
+
+ /**
+ * Suggest window sequence for channel.
+ *
+ * @param ctx model context
+ * @param audio samples for the current frame
+ * @param la lookahead samples (NULL when unavailable)
+ * @param channel number of channel element to analyze
+ * @param prev_type previous window type
+ *
+ * @return suggested window information in a structure
+ */
+ FFPsyWindowInfo (*window)(FFPsyContext *ctx, const float *audio, const float *la, int channel, int prev_type);
+
+ /**
+ * Perform psychoacoustic analysis and set band info (threshold, energy) for a group of channels.
+ *
+ * @param ctx model context
+ * @param channel channel number of the first channel in the group to perform analysis on
+ * @param coeffs array of pointers to the transformed coefficients
+ * @param wi window information for the channels in the group
+ */
+ void (*analyze)(FFPsyContext *ctx, int channel, const float **coeffs, const FFPsyWindowInfo *wi);
+
+ void (*end) (FFPsyContext *apc);
+} FFPsyModel;
+
+/**
+ * Initialize psychoacoustic model.
+ *
+ * @param ctx model context
+ * @param avctx codec context
+ * @param num_lens number of possible frame lengths
+ * @param bands scalefactor band lengths for all frame lengths
+ * @param num_bands number of scalefactor bands for all frame lengths
+ * @param num_groups number of channel groups
+ * @param group_map array with # of channels in group - 1, for each group
+ *
+ * @return zero if successful, a negative value if not
+ */
+int ff_psy_init(FFPsyContext *ctx, AVCodecContext *avctx, int num_lens,
+ const uint8_t **bands, const int *num_bands,
+ int num_groups, const uint8_t *group_map);
+
+/**
+ * Determine what group a channel belongs to.
+ *
+ * @param ctx psymodel context
+ * @param channel channel to locate the group for
+ *
+ * @return pointer to the FFPsyChannelGroup this channel belongs to
+ */
+FFPsyChannelGroup *ff_psy_find_group(FFPsyContext *ctx, int channel);
+
+/**
+ * Cleanup model context at the end.
+ *
+ * @param ctx model context
+ */
+void ff_psy_end(FFPsyContext *ctx);
+
+
+/**************************************************************************
+ * Audio preprocessing stuff. *
+ * This should be moved into some audio filter eventually. *
+ **************************************************************************/
+struct FFPsyPreprocessContext;
+
+/**
+ * psychoacoustic model audio preprocessing initialization
+ */
+struct FFPsyPreprocessContext *ff_psy_preprocess_init(AVCodecContext *avctx);
+
+/**
+ * Preprocess several channel in audio frame in order to compress it better.
+ *
+ * @param ctx preprocessing context
+ * @param audio samples to be filtered (in place)
+ * @param channels number of channel to preprocess
+ */
+void ff_psy_preprocess(struct FFPsyPreprocessContext *ctx, float **audio, int channels);
+
+/**
+ * Cleanup audio preprocessing module.
+ */
+void ff_psy_preprocess_end(struct FFPsyPreprocessContext *ctx);
+
+#endif /* AVCODEC_PSYMODEL_H */