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authorTim Redfern <tim@eclectronics.org>2013-09-05 17:57:22 +0100
committerTim Redfern <tim@eclectronics.org>2013-09-05 17:57:22 +0100
commit8992cb1d0d07edc33d274f6d7924ecdf6f83d994 (patch)
tree3a2c86846b7eec8137c1507e623fc7018f13d453 /ffmpeg/libavcodec/svq1enc.c
parent741fb4b9e135cfb161a749db88713229038577bb (diff)
making act segmenter
Diffstat (limited to 'ffmpeg/libavcodec/svq1enc.c')
-rw-r--r--ffmpeg/libavcodec/svq1enc.c635
1 files changed, 635 insertions, 0 deletions
diff --git a/ffmpeg/libavcodec/svq1enc.c b/ffmpeg/libavcodec/svq1enc.c
new file mode 100644
index 0000000..cf9157f
--- /dev/null
+++ b/ffmpeg/libavcodec/svq1enc.c
@@ -0,0 +1,635 @@
+/*
+ * SVQ1 Encoder
+ * Copyright (C) 2004 Mike Melanson <melanson@pcisys.net>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/**
+ * @file
+ * Sorenson Vector Quantizer #1 (SVQ1) video codec.
+ * For more information of the SVQ1 algorithm, visit:
+ * http://www.pcisys.net/~melanson/codecs/
+ */
+
+#include "avcodec.h"
+#include "dsputil.h"
+#include "hpeldsp.h"
+#include "mpegvideo.h"
+#include "h263.h"
+#include "internal.h"
+#include "libavutil/avassert.h"
+#include "svq1.h"
+#include "svq1enc_cb.h"
+
+
+typedef struct SVQ1Context {
+ /* FIXME: Needed for motion estimation, should not be used for anything
+ * else, the idea is to make the motion estimation eventually independent
+ * of MpegEncContext, so this will be removed then. */
+ MpegEncContext m;
+ AVCodecContext *avctx;
+ DSPContext dsp;
+ HpelDSPContext hdsp;
+ AVFrame picture;
+ AVFrame current_picture;
+ AVFrame last_picture;
+ PutBitContext pb;
+ GetBitContext gb;
+
+ /* why ooh why this sick breadth first order,
+ * everything is slower and more complex */
+ PutBitContext reorder_pb[6];
+
+ int frame_width;
+ int frame_height;
+
+ /* Y plane block dimensions */
+ int y_block_width;
+ int y_block_height;
+
+ /* U & V plane (C planes) block dimensions */
+ int c_block_width;
+ int c_block_height;
+
+ uint16_t *mb_type;
+ uint32_t *dummy;
+ int16_t (*motion_val8[3])[2];
+ int16_t (*motion_val16[3])[2];
+
+ int64_t rd_total;
+
+ uint8_t *scratchbuf;
+} SVQ1Context;
+
+static void svq1_write_header(SVQ1Context *s, int frame_type)
+{
+ int i;
+
+ /* frame code */
+ put_bits(&s->pb, 22, 0x20);
+
+ /* temporal reference (sure hope this is a "don't care") */
+ put_bits(&s->pb, 8, 0x00);
+
+ /* frame type */
+ put_bits(&s->pb, 2, frame_type - 1);
+
+ if (frame_type == AV_PICTURE_TYPE_I) {
+ /* no checksum since frame code is 0x20 */
+ /* no embedded string either */
+ /* output 5 unknown bits (2 + 2 + 1) */
+ put_bits(&s->pb, 5, 2); /* 2 needed by quicktime decoder */
+
+ i = ff_match_2uint16((void*)ff_svq1_frame_size_table,
+ FF_ARRAY_ELEMS(ff_svq1_frame_size_table),
+ s->frame_width, s->frame_height);
+ put_bits(&s->pb, 3, i);
+
+ if (i == 7) {
+ put_bits(&s->pb, 12, s->frame_width);
+ put_bits(&s->pb, 12, s->frame_height);
+ }
+ }
+
+ /* no checksum or extra data (next 2 bits get 0) */
+ put_bits(&s->pb, 2, 0);
+}
+
+#define QUALITY_THRESHOLD 100
+#define THRESHOLD_MULTIPLIER 0.6
+
+static int encode_block(SVQ1Context *s, uint8_t *src, uint8_t *ref,
+ uint8_t *decoded, int stride, int level,
+ int threshold, int lambda, int intra)
+{
+ int count, y, x, i, j, split, best_mean, best_score, best_count;
+ int best_vector[6];
+ int block_sum[7] = { 0, 0, 0, 0, 0, 0 };
+ int w = 2 << (level + 2 >> 1);
+ int h = 2 << (level + 1 >> 1);
+ int size = w * h;
+ int16_t block[7][256];
+ const int8_t *codebook_sum, *codebook;
+ const uint16_t(*mean_vlc)[2];
+ const uint8_t(*multistage_vlc)[2];
+
+ best_score = 0;
+ // FIXME: Optimize, this does not need to be done multiple times.
+ if (intra) {
+ codebook_sum = svq1_intra_codebook_sum[level];
+ codebook = ff_svq1_intra_codebooks[level];
+ mean_vlc = ff_svq1_intra_mean_vlc;
+ multistage_vlc = ff_svq1_intra_multistage_vlc[level];
+ for (y = 0; y < h; y++) {
+ for (x = 0; x < w; x++) {
+ int v = src[x + y * stride];
+ block[0][x + w * y] = v;
+ best_score += v * v;
+ block_sum[0] += v;
+ }
+ }
+ } else {
+ codebook_sum = svq1_inter_codebook_sum[level];
+ codebook = ff_svq1_inter_codebooks[level];
+ mean_vlc = ff_svq1_inter_mean_vlc + 256;
+ multistage_vlc = ff_svq1_inter_multistage_vlc[level];
+ for (y = 0; y < h; y++) {
+ for (x = 0; x < w; x++) {
+ int v = src[x + y * stride] - ref[x + y * stride];
+ block[0][x + w * y] = v;
+ best_score += v * v;
+ block_sum[0] += v;
+ }
+ }
+ }
+
+ best_count = 0;
+ best_score -= (int)((unsigned)block_sum[0] * block_sum[0] >> (level + 3));
+ best_mean = block_sum[0] + (size >> 1) >> (level + 3);
+
+ if (level < 4) {
+ for (count = 1; count < 7; count++) {
+ int best_vector_score = INT_MAX;
+ int best_vector_sum = -999, best_vector_mean = -999;
+ const int stage = count - 1;
+ const int8_t *vector;
+
+ for (i = 0; i < 16; i++) {
+ int sum = codebook_sum[stage * 16 + i];
+ int sqr, diff, score;
+
+ vector = codebook + stage * size * 16 + i * size;
+ sqr = s->dsp.ssd_int8_vs_int16(vector, block[stage], size);
+ diff = block_sum[stage] - sum;
+ score = sqr - (diff * (int64_t)diff >> (level + 3)); // FIXME: 64bit slooow
+ if (score < best_vector_score) {
+ int mean = diff + (size >> 1) >> (level + 3);
+ av_assert2(mean > -300 && mean < 300);
+ mean = av_clip(mean, intra ? 0 : -256, 255);
+ best_vector_score = score;
+ best_vector[stage] = i;
+ best_vector_sum = sum;
+ best_vector_mean = mean;
+ }
+ }
+ av_assert0(best_vector_mean != -999);
+ vector = codebook + stage * size * 16 + best_vector[stage] * size;
+ for (j = 0; j < size; j++)
+ block[stage + 1][j] = block[stage][j] - vector[j];
+ block_sum[stage + 1] = block_sum[stage] - best_vector_sum;
+ best_vector_score += lambda *
+ (+1 + 4 * count +
+ multistage_vlc[1 + count][1]
+ + mean_vlc[best_vector_mean][1]);
+
+ if (best_vector_score < best_score) {
+ best_score = best_vector_score;
+ best_count = count;
+ best_mean = best_vector_mean;
+ }
+ }
+ }
+
+ split = 0;
+ if (best_score > threshold && level) {
+ int score = 0;
+ int offset = level & 1 ? stride * h / 2 : w / 2;
+ PutBitContext backup[6];
+
+ for (i = level - 1; i >= 0; i--)
+ backup[i] = s->reorder_pb[i];
+ score += encode_block(s, src, ref, decoded, stride, level - 1,
+ threshold >> 1, lambda, intra);
+ score += encode_block(s, src + offset, ref + offset, decoded + offset,
+ stride, level - 1, threshold >> 1, lambda, intra);
+ score += lambda;
+
+ if (score < best_score) {
+ best_score = score;
+ split = 1;
+ } else {
+ for (i = level - 1; i >= 0; i--)
+ s->reorder_pb[i] = backup[i];
+ }
+ }
+ if (level > 0)
+ put_bits(&s->reorder_pb[level], 1, split);
+
+ if (!split) {
+ av_assert1(best_mean >= 0 && best_mean < 256 || !intra);
+ av_assert1(best_mean >= -256 && best_mean < 256);
+ av_assert1(best_count >= 0 && best_count < 7);
+ av_assert1(level < 4 || best_count == 0);
+
+ /* output the encoding */
+ put_bits(&s->reorder_pb[level],
+ multistage_vlc[1 + best_count][1],
+ multistage_vlc[1 + best_count][0]);
+ put_bits(&s->reorder_pb[level], mean_vlc[best_mean][1],
+ mean_vlc[best_mean][0]);
+
+ for (i = 0; i < best_count; i++) {
+ av_assert2(best_vector[i] >= 0 && best_vector[i] < 16);
+ put_bits(&s->reorder_pb[level], 4, best_vector[i]);
+ }
+
+ for (y = 0; y < h; y++)
+ for (x = 0; x < w; x++)
+ decoded[x + y * stride] = src[x + y * stride] -
+ block[best_count][x + w * y] +
+ best_mean;
+ }
+
+ return best_score;
+}
+
+static int svq1_encode_plane(SVQ1Context *s, int plane,
+ unsigned char *src_plane,
+ unsigned char *ref_plane,
+ unsigned char *decoded_plane,
+ int width, int height, int src_stride, int stride)
+{
+ int x, y;
+ int i;
+ int block_width, block_height;
+ int level;
+ int threshold[6];
+ uint8_t *src = s->scratchbuf + stride * 16;
+ const int lambda = (s->picture.quality * s->picture.quality) >>
+ (2 * FF_LAMBDA_SHIFT);
+
+ /* figure out the acceptable level thresholds in advance */
+ threshold[5] = QUALITY_THRESHOLD;
+ for (level = 4; level >= 0; level--)
+ threshold[level] = threshold[level + 1] * THRESHOLD_MULTIPLIER;
+
+ block_width = (width + 15) / 16;
+ block_height = (height + 15) / 16;
+
+ if (s->picture.pict_type == AV_PICTURE_TYPE_P) {
+ s->m.avctx = s->avctx;
+ s->m.current_picture_ptr = &s->m.current_picture;
+ s->m.last_picture_ptr = &s->m.last_picture;
+ s->m.last_picture.f.data[0] = ref_plane;
+ s->m.linesize =
+ s->m.last_picture.f.linesize[0] =
+ s->m.new_picture.f.linesize[0] =
+ s->m.current_picture.f.linesize[0] = stride;
+ s->m.width = width;
+ s->m.height = height;
+ s->m.mb_width = block_width;
+ s->m.mb_height = block_height;
+ s->m.mb_stride = s->m.mb_width + 1;
+ s->m.b8_stride = 2 * s->m.mb_width + 1;
+ s->m.f_code = 1;
+ s->m.pict_type = s->picture.pict_type;
+ s->m.me_method = s->avctx->me_method;
+ s->m.me.scene_change_score = 0;
+ s->m.flags = s->avctx->flags;
+ // s->m.out_format = FMT_H263;
+ // s->m.unrestricted_mv = 1;
+ s->m.lambda = s->picture.quality;
+ s->m.qscale = s->m.lambda * 139 +
+ FF_LAMBDA_SCALE * 64 >>
+ FF_LAMBDA_SHIFT + 7;
+ s->m.lambda2 = s->m.lambda * s->m.lambda +
+ FF_LAMBDA_SCALE / 2 >>
+ FF_LAMBDA_SHIFT;
+
+ if (!s->motion_val8[plane]) {
+ s->motion_val8[plane] = av_mallocz((s->m.b8_stride *
+ block_height * 2 + 2) *
+ 2 * sizeof(int16_t));
+ s->motion_val16[plane] = av_mallocz((s->m.mb_stride *
+ (block_height + 2) + 1) *
+ 2 * sizeof(int16_t));
+ }
+
+ s->m.mb_type = s->mb_type;
+
+ // dummies, to avoid segfaults
+ s->m.current_picture.mb_mean = (uint8_t *)s->dummy;
+ s->m.current_picture.mb_var = (uint16_t *)s->dummy;
+ s->m.current_picture.mc_mb_var = (uint16_t *)s->dummy;
+ s->m.current_picture.mb_type = s->dummy;
+
+ s->m.current_picture.motion_val[0] = s->motion_val8[plane] + 2;
+ s->m.p_mv_table = s->motion_val16[plane] +
+ s->m.mb_stride + 1;
+ s->m.dsp = s->dsp; // move
+ ff_init_me(&s->m);
+
+ s->m.me.dia_size = s->avctx->dia_size;
+ s->m.first_slice_line = 1;
+ for (y = 0; y < block_height; y++) {
+ s->m.new_picture.f.data[0] = src - y * 16 * stride; // ugly
+ s->m.mb_y = y;
+
+ for (i = 0; i < 16 && i + 16 * y < height; i++) {
+ memcpy(&src[i * stride], &src_plane[(i + 16 * y) * src_stride],
+ width);
+ for (x = width; x < 16 * block_width; x++)
+ src[i * stride + x] = src[i * stride + x - 1];
+ }
+ for (; i < 16 && i + 16 * y < 16 * block_height; i++)
+ memcpy(&src[i * stride], &src[(i - 1) * stride],
+ 16 * block_width);
+
+ for (x = 0; x < block_width; x++) {
+ s->m.mb_x = x;
+ ff_init_block_index(&s->m);
+ ff_update_block_index(&s->m);
+
+ ff_estimate_p_frame_motion(&s->m, x, y);
+ }
+ s->m.first_slice_line = 0;
+ }
+
+ ff_fix_long_p_mvs(&s->m);
+ ff_fix_long_mvs(&s->m, NULL, 0, s->m.p_mv_table, s->m.f_code,
+ CANDIDATE_MB_TYPE_INTER, 0);
+ }
+
+ s->m.first_slice_line = 1;
+ for (y = 0; y < block_height; y++) {
+ for (i = 0; i < 16 && i + 16 * y < height; i++) {
+ memcpy(&src[i * stride], &src_plane[(i + 16 * y) * src_stride],
+ width);
+ for (x = width; x < 16 * block_width; x++)
+ src[i * stride + x] = src[i * stride + x - 1];
+ }
+ for (; i < 16 && i + 16 * y < 16 * block_height; i++)
+ memcpy(&src[i * stride], &src[(i - 1) * stride], 16 * block_width);
+
+ s->m.mb_y = y;
+ for (x = 0; x < block_width; x++) {
+ uint8_t reorder_buffer[3][6][7 * 32];
+ int count[3][6];
+ int offset = y * 16 * stride + x * 16;
+ uint8_t *decoded = decoded_plane + offset;
+ uint8_t *ref = ref_plane + offset;
+ int score[4] = { 0, 0, 0, 0 }, best;
+ uint8_t *temp = s->scratchbuf;
+
+ if (s->pb.buf_end - s->pb.buf -
+ (put_bits_count(&s->pb) >> 3) < 3000) { // FIXME: check size
+ av_log(s->avctx, AV_LOG_ERROR, "encoded frame too large\n");
+ return -1;
+ }
+
+ s->m.mb_x = x;
+ ff_init_block_index(&s->m);
+ ff_update_block_index(&s->m);
+
+ if (s->picture.pict_type == AV_PICTURE_TYPE_I ||
+ (s->m.mb_type[x + y * s->m.mb_stride] &
+ CANDIDATE_MB_TYPE_INTRA)) {
+ for (i = 0; i < 6; i++)
+ init_put_bits(&s->reorder_pb[i], reorder_buffer[0][i],
+ 7 * 32);
+ if (s->picture.pict_type == AV_PICTURE_TYPE_P) {
+ const uint8_t *vlc = ff_svq1_block_type_vlc[SVQ1_BLOCK_INTRA];
+ put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
+ score[0] = vlc[1] * lambda;
+ }
+ score[0] += encode_block(s, src + 16 * x, NULL, temp, stride,
+ 5, 64, lambda, 1);
+ for (i = 0; i < 6; i++) {
+ count[0][i] = put_bits_count(&s->reorder_pb[i]);
+ flush_put_bits(&s->reorder_pb[i]);
+ }
+ } else
+ score[0] = INT_MAX;
+
+ best = 0;
+
+ if (s->picture.pict_type == AV_PICTURE_TYPE_P) {
+ const uint8_t *vlc = ff_svq1_block_type_vlc[SVQ1_BLOCK_INTER];
+ int mx, my, pred_x, pred_y, dxy;
+ int16_t *motion_ptr;
+
+ motion_ptr = ff_h263_pred_motion(&s->m, 0, 0, &pred_x, &pred_y);
+ if (s->m.mb_type[x + y * s->m.mb_stride] &
+ CANDIDATE_MB_TYPE_INTER) {
+ for (i = 0; i < 6; i++)
+ init_put_bits(&s->reorder_pb[i], reorder_buffer[1][i],
+ 7 * 32);
+
+ put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
+
+ s->m.pb = s->reorder_pb[5];
+ mx = motion_ptr[0];
+ my = motion_ptr[1];
+ av_assert1(mx >= -32 && mx <= 31);
+ av_assert1(my >= -32 && my <= 31);
+ av_assert1(pred_x >= -32 && pred_x <= 31);
+ av_assert1(pred_y >= -32 && pred_y <= 31);
+ ff_h263_encode_motion(&s->m, mx - pred_x, 1);
+ ff_h263_encode_motion(&s->m, my - pred_y, 1);
+ s->reorder_pb[5] = s->m.pb;
+ score[1] += lambda * put_bits_count(&s->reorder_pb[5]);
+
+ dxy = (mx & 1) + 2 * (my & 1);
+
+ s->hdsp.put_pixels_tab[0][dxy](temp + 16,
+ ref + (mx >> 1) +
+ stride * (my >> 1),
+ stride, 16);
+
+ score[1] += encode_block(s, src + 16 * x, temp + 16,
+ decoded, stride, 5, 64, lambda, 0);
+ best = score[1] <= score[0];
+
+ vlc = ff_svq1_block_type_vlc[SVQ1_BLOCK_SKIP];
+ score[2] = s->dsp.sse[0](NULL, src + 16 * x, ref,
+ stride, 16);
+ score[2] += vlc[1] * lambda;
+ if (score[2] < score[best] && mx == 0 && my == 0) {
+ best = 2;
+ s->hdsp.put_pixels_tab[0][0](decoded, ref, stride, 16);
+ for (i = 0; i < 6; i++)
+ count[2][i] = 0;
+ put_bits(&s->pb, vlc[1], vlc[0]);
+ }
+ }
+
+ if (best == 1) {
+ for (i = 0; i < 6; i++) {
+ count[1][i] = put_bits_count(&s->reorder_pb[i]);
+ flush_put_bits(&s->reorder_pb[i]);
+ }
+ } else {
+ motion_ptr[0] =
+ motion_ptr[1] =
+ motion_ptr[2] =
+ motion_ptr[3] =
+ motion_ptr[0 + 2 * s->m.b8_stride] =
+ motion_ptr[1 + 2 * s->m.b8_stride] =
+ motion_ptr[2 + 2 * s->m.b8_stride] =
+ motion_ptr[3 + 2 * s->m.b8_stride] = 0;
+ }
+ }
+
+ s->rd_total += score[best];
+
+ for (i = 5; i >= 0; i--)
+ avpriv_copy_bits(&s->pb, reorder_buffer[best][i],
+ count[best][i]);
+ if (best == 0)
+ s->hdsp.put_pixels_tab[0][0](decoded, temp, stride, 16);
+ }
+ s->m.first_slice_line = 0;
+ }
+ return 0;
+}
+
+static av_cold int svq1_encode_init(AVCodecContext *avctx)
+{
+ SVQ1Context *const s = avctx->priv_data;
+
+ ff_dsputil_init(&s->dsp, avctx);
+ ff_hpeldsp_init(&s->hdsp, avctx->flags);
+ avctx->coded_frame = &s->picture;
+
+ s->frame_width = avctx->width;
+ s->frame_height = avctx->height;
+
+ s->y_block_width = (s->frame_width + 15) / 16;
+ s->y_block_height = (s->frame_height + 15) / 16;
+
+ s->c_block_width = (s->frame_width / 4 + 15) / 16;
+ s->c_block_height = (s->frame_height / 4 + 15) / 16;
+
+ s->avctx = avctx;
+ s->m.avctx = avctx;
+ s->m.picture_structure = PICT_FRAME;
+ s->m.me.temp =
+ s->m.me.scratchpad = av_mallocz((avctx->width + 64) *
+ 2 * 16 * 2 * sizeof(uint8_t));
+ s->m.me.map = av_mallocz(ME_MAP_SIZE * sizeof(uint32_t));
+ s->m.me.score_map = av_mallocz(ME_MAP_SIZE * sizeof(uint32_t));
+ s->mb_type = av_mallocz((s->y_block_width + 1) *
+ s->y_block_height * sizeof(int16_t));
+ s->dummy = av_mallocz((s->y_block_width + 1) *
+ s->y_block_height * sizeof(int32_t));
+ ff_h263_encode_init(&s->m); // mv_penalty
+
+ return 0;
+}
+
+static int svq1_encode_frame(AVCodecContext *avctx, AVPacket *pkt,
+ const AVFrame *pict, int *got_packet)
+{
+ SVQ1Context *const s = avctx->priv_data;
+ AVFrame *const p = &s->picture;
+ AVFrame temp;
+ int i, ret;
+
+ if ((ret = ff_alloc_packet2(avctx, pkt, s->y_block_width * s->y_block_height *
+ MAX_MB_BYTES*3 + FF_MIN_BUFFER_SIZE)) < 0)
+ return ret;
+
+ if (avctx->pix_fmt != AV_PIX_FMT_YUV410P) {
+ av_log(avctx, AV_LOG_ERROR, "unsupported pixel format\n");
+ return -1;
+ }
+
+ if (!s->current_picture.data[0]) {
+ if ((ret = ff_get_buffer(avctx, &s->current_picture, 0))< 0 ||
+ (ret = ff_get_buffer(avctx, &s->last_picture, 0)) < 0) {
+ return ret;
+ }
+ s->scratchbuf = av_malloc(s->current_picture.linesize[0] * 16 * 2);
+ }
+
+ temp = s->current_picture;
+ s->current_picture = s->last_picture;
+ s->last_picture = temp;
+
+ init_put_bits(&s->pb, pkt->data, pkt->size);
+
+ *p = *pict;
+ p->pict_type = avctx->gop_size && avctx->frame_number % avctx->gop_size ?
+ AV_PICTURE_TYPE_P : AV_PICTURE_TYPE_I;
+ p->key_frame = p->pict_type == AV_PICTURE_TYPE_I;
+
+ svq1_write_header(s, p->pict_type);
+ for (i = 0; i < 3; i++)
+ if (svq1_encode_plane(s, i,
+ s->picture.data[i],
+ s->last_picture.data[i],
+ s->current_picture.data[i],
+ s->frame_width / (i ? 4 : 1),
+ s->frame_height / (i ? 4 : 1),
+ s->picture.linesize[i],
+ s->current_picture.linesize[i]) < 0)
+ return -1;
+
+ // avpriv_align_put_bits(&s->pb);
+ while (put_bits_count(&s->pb) & 31)
+ put_bits(&s->pb, 1, 0);
+
+ flush_put_bits(&s->pb);
+
+ pkt->size = put_bits_count(&s->pb) / 8;
+ if (p->pict_type == AV_PICTURE_TYPE_I)
+ pkt->flags |= AV_PKT_FLAG_KEY;
+ *got_packet = 1;
+
+ return 0;
+}
+
+static av_cold int svq1_encode_end(AVCodecContext *avctx)
+{
+ SVQ1Context *const s = avctx->priv_data;
+ int i;
+
+ av_log(avctx, AV_LOG_DEBUG, "RD: %f\n",
+ s->rd_total / (double)(avctx->width * avctx->height *
+ avctx->frame_number));
+
+ av_freep(&s->m.me.scratchpad);
+ av_freep(&s->m.me.map);
+ av_freep(&s->m.me.score_map);
+ av_freep(&s->mb_type);
+ av_freep(&s->dummy);
+ av_freep(&s->scratchbuf);
+
+ for (i = 0; i < 3; i++) {
+ av_freep(&s->motion_val8[i]);
+ av_freep(&s->motion_val16[i]);
+ }
+
+ av_frame_unref(&s->current_picture);
+ av_frame_unref(&s->last_picture);
+
+ return 0;
+}
+
+AVCodec ff_svq1_encoder = {
+ .name = "svq1",
+ .type = AVMEDIA_TYPE_VIDEO,
+ .id = AV_CODEC_ID_SVQ1,
+ .priv_data_size = sizeof(SVQ1Context),
+ .init = svq1_encode_init,
+ .encode2 = svq1_encode_frame,
+ .close = svq1_encode_end,
+ .pix_fmts = (const enum AVPixelFormat[]) { AV_PIX_FMT_YUV410P,
+ AV_PIX_FMT_NONE },
+ .long_name = NULL_IF_CONFIG_SMALL("Sorenson Vector Quantizer 1 / Sorenson Video 1 / SVQ1"),
+};