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Diffstat (limited to 'ffmpeg/libavcodec/mdec.c')
-rw-r--r--ffmpeg/libavcodec/mdec.c16
1 files changed, 7 insertions, 9 deletions
diff --git a/ffmpeg/libavcodec/mdec.c b/ffmpeg/libavcodec/mdec.c
index 8fb29ce..1567e14 100644
--- a/ffmpeg/libavcodec/mdec.c
+++ b/ffmpeg/libavcodec/mdec.c
@@ -121,7 +121,7 @@ static inline int mdec_decode_block_intra(MDECContext *a, int16_t *block, int n)
static inline int decode_mb(MDECContext *a, int16_t block[6][64])
{
int i, ret;
- const int block_index[6] = { 5, 4, 0, 1, 2, 3 };
+ static const int block_index[6] = { 5, 4, 0, 1, 2, 3 };
a->dsp.clear_blocks(block[0]);
@@ -163,21 +163,19 @@ static int decode_frame(AVCodecContext *avctx,
const uint8_t *buf = avpkt->data;
int buf_size = avpkt->size;
ThreadFrame frame = { .f = data };
- int i, ret;
+ int ret;
if ((ret = ff_thread_get_buffer(avctx, &frame, 0)) < 0)
return ret;
frame.f->pict_type = AV_PICTURE_TYPE_I;
frame.f->key_frame = 1;
- av_fast_malloc(&a->bitstream_buffer, &a->bitstream_buffer_size, buf_size + FF_INPUT_BUFFER_PADDING_SIZE);
+ av_fast_padded_malloc(&a->bitstream_buffer, &a->bitstream_buffer_size, buf_size);
if (!a->bitstream_buffer)
return AVERROR(ENOMEM);
- for (i = 0; i < buf_size; i += 2) {
- a->bitstream_buffer[i] = buf[i + 1];
- a->bitstream_buffer[i + 1] = buf[i];
- }
- init_get_bits(&a->gb, a->bitstream_buffer, buf_size * 8);
+ a->dsp.bswap16_buf((uint16_t *)a->bitstream_buffer, (uint16_t *)buf, (buf_size + 1) / 2);
+ if ((ret = init_get_bits8(&a->gb, a->bitstream_buffer, buf_size)) < 0)
+ return ret;
/* skip over 4 preamble bytes in stream (typically 0xXX 0xXX 0x00 0x38) */
skip_bits(&a->gb, 32);
@@ -242,6 +240,7 @@ static av_cold int decode_end(AVCodecContext *avctx)
AVCodec ff_mdec_decoder = {
.name = "mdec",
+ .long_name = NULL_IF_CONFIG_SMALL("Sony PlayStation MDEC (Motion DECoder)"),
.type = AVMEDIA_TYPE_VIDEO,
.id = AV_CODEC_ID_MDEC,
.priv_data_size = sizeof(MDECContext),
@@ -249,6 +248,5 @@ AVCodec ff_mdec_decoder = {
.close = decode_end,
.decode = decode_frame,
.capabilities = CODEC_CAP_DR1 | CODEC_CAP_FRAME_THREADS,
- .long_name = NULL_IF_CONFIG_SMALL("Sony PlayStation MDEC (Motion DECoder)"),
.init_thread_copy = ONLY_IF_THREADS_ENABLED(decode_init_thread_copy)
};