diff options
Diffstat (limited to 'ffmpeg/libavcodec/xface.c')
| -rw-r--r-- | ffmpeg/libavcodec/xface.c | 381 |
1 files changed, 0 insertions, 381 deletions
diff --git a/ffmpeg/libavcodec/xface.c b/ffmpeg/libavcodec/xface.c deleted file mode 100644 index 0ebf2f2..0000000 --- a/ffmpeg/libavcodec/xface.c +++ /dev/null @@ -1,381 +0,0 @@ -/* - * Copyright (c) 1990 James Ashton - Sydney University - * Copyright (c) 2012 Stefano Sabatini - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * X-Face common data and utilities definition. - */ - -#include "xface.h" - -void ff_big_add(BigInt *b, uint8_t a) -{ - int i; - uint8_t *w; - uint16_t c; - - a &= XFACE_WORDMASK; - if (a == 0) - return; - w = b->words; - c = a; - for (i = 0; i < b->nb_words && c; i++) { - c += *w; - *w++ = c & XFACE_WORDMASK; - c >>= XFACE_BITSPERWORD; - } - if (i == b->nb_words && c) { - b->nb_words++; - *w = c & XFACE_WORDMASK; - } -} - -void ff_big_div(BigInt *b, uint8_t a, uint8_t *r) -{ - int i; - uint8_t *w; - uint16_t c, d; - - a &= XFACE_WORDMASK; - if (a == 1 || b->nb_words == 0) { - *r = 0; - return; - } - - /* treat this as a == WORDCARRY and just shift everything right a WORD */ - if (a == 0) { - i = --b->nb_words; - w = b->words; - *r = *w; - while (i--) { - *w = *(w + 1); - w++; - } - *w = 0; - return; - } - i = b->nb_words; - w = b->words + i; - c = 0; - while (i--) { - c <<= XFACE_BITSPERWORD; - c += *--w; - d = c / (uint16_t)a; - c = c % (uint16_t)a; - *w = d & XFACE_WORDMASK; - } - *r = c; - if (b->words[b->nb_words - 1] == 0) - b->nb_words--; -} - -void ff_big_mul(BigInt *b, uint8_t a) -{ - int i; - uint8_t *w; - uint16_t c; - - a &= XFACE_WORDMASK; - if (a == 1 || b->nb_words == 0) - return; - if (a == 0) { - /* treat this as a == WORDCARRY and just shift everything left a WORD */ - i = b->nb_words++; - w = b->words + i; - while (i--) { - *w = *(w - 1); - w--; - } - *w = 0; - return; - } - i = b->nb_words; - w = b->words; - c = 0; - while (i--) { - c += (uint16_t)*w * (uint16_t)a; - *(w++) = c & XFACE_WORDMASK; - c >>= XFACE_BITSPERWORD; - } - if (c) { - b->nb_words++; - *w = c & XFACE_WORDMASK; - } -} - -const ProbRange ff_xface_probranges_per_level[4][3] = { - // black grey white - { { 1, 255}, {251, 0}, { 4, 251} }, /* Top of tree almost always grey */ - { { 1, 255}, {200, 0}, { 55, 200} }, - { { 33, 223}, {159, 0}, { 64, 159} }, - { {131, 0}, { 0, 0}, {125, 131} }, /* Grey disallowed at bottom */ -}; - -const ProbRange ff_xface_probranges_2x2[16] = { - { 0, 0}, {38, 0}, {38, 38}, {13, 152}, - {38, 76}, {13, 165}, {13, 178}, { 6, 230}, - {38, 114}, {13, 191}, {13, 204}, { 6, 236}, - {13, 217}, { 6, 242}, { 5, 248}, { 3, 253}, -}; - -/* - * The "guess the next pixel" tables follow. Normally there are 12 - * neighbour pixels used to give 1<<12 cases as we get closer to the - * upper left corner lesser numbers of neighbours are available. - * - * Each byte in the tables represents 8 boolean values starting from - * the most significant bit. - */ - -static const uint8_t g_00[] = { - 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0xe3, 0xdf, 0x05, 0x17, - 0x05, 0x0f, 0x00, 0x1b, 0x0f, 0xdf, 0x00, 0x04, 0x00, 0x00, - 0x0d, 0x0f, 0x03, 0x7f, 0x00, 0x00, 0x00, 0x01, 0x00, 0x1d, - 0x45, 0x2f, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x0a, 0xff, 0xff, - 0x00, 0x04, 0x00, 0x05, 0x01, 0x3f, 0xcf, 0xff, 0x10, 0x01, - 0x80, 0xc9, 0x0f, 0x0f, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, - 0x1b, 0x1f, 0xff, 0xff, 0x4f, 0x54, 0x07, 0x1f, 0x57, 0x47, - 0xd7, 0x3d, 0xff, 0xff, 0x5f, 0x1f, 0x7f, 0xff, 0x7f, 0x7f, - 0x05, 0x0f, 0x01, 0x0f, 0x0f, 0x5f, 0x9b, 0xdf, 0x7f, 0xff, - 0x5f, 0x1d, 0x5f, 0xff, 0x0f, 0x1f, 0x0f, 0x5f, 0x03, 0x1f, - 0x4f, 0x5f, 0xf7, 0x7f, 0x7f, 0xff, 0x0d, 0x0f, 0xfb, 0xff, - 0xf7, 0xbf, 0x0f, 0x4f, 0xd7, 0x3f, 0x4f, 0x7f, 0xff, 0xff, - 0x67, 0xbf, 0x56, 0x25, 0x1f, 0x7f, 0x9f, 0xff, 0x00, 0x00, - 0x00, 0x05, 0x5f, 0x7f, 0x01, 0xdf, 0x14, 0x00, 0x05, 0x0f, - 0x07, 0xa2, 0x09, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x5f, - 0x18, 0xd7, 0x94, 0x71, 0x00, 0x05, 0x1f, 0xb7, 0x0c, 0x07, - 0x0f, 0x0f, 0x00, 0x0f, 0x0f, 0x1f, 0x84, 0x8f, 0x05, 0x15, - 0x05, 0x0f, 0x4f, 0xff, 0x87, 0xdf, 0x05, 0x01, 0x10, 0x00, - 0x0f, 0x0f, 0x00, 0x08, 0x05, 0x04, 0x04, 0x01, 0x4f, 0xff, - 0x9f, 0x8f, 0x4a, 0x40, 0x5f, 0x5f, 0xff, 0xfe, 0xdf, 0xff, - 0x7f, 0xf7, 0xff, 0x7f, 0xff, 0xff, 0x7b, 0xff, 0x0f, 0xfd, - 0xd7, 0x5f, 0x4f, 0x7f, 0x7f, 0xdf, 0xff, 0xff, 0xff, 0xff, - 0xff, 0x77, 0xdf, 0x7f, 0x4f, 0xef, 0xff, 0xff, 0x77, 0xff, - 0xff, 0xff, 0x6f, 0xff, 0x0f, 0x4f, 0xff, 0xff, 0x9d, 0xff, - 0x0f, 0xef, 0xff, 0xdf, 0x6f, 0xff, 0xff, 0xff, 0x4f, 0xff, - 0xcd, 0x0f, 0x4f, 0xff, 0xff, 0xdf, 0x00, 0x00, 0x00, 0x0b, - 0x05, 0x02, 0x02, 0x0f, 0x04, 0x00, 0x00, 0x0c, 0x01, 0x06, - 0x00, 0x0f, 0x20, 0x03, 0x00, 0x00, 0x05, 0x0f, 0x40, 0x08, - 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x0c, 0x0f, 0x01, 0x00, - 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x14, 0x01, 0x05, - 0x01, 0x15, 0xaf, 0x0f, 0x00, 0x01, 0x10, 0x00, 0x08, 0x00, - 0x46, 0x0c, 0x20, 0x00, 0x88, 0x00, 0x0f, 0x15, 0xff, 0xdf, - 0x02, 0x00, 0x00, 0x0f, 0x7f, 0x5f, 0xdb, 0xff, 0x4f, 0x3e, - 0x05, 0x0f, 0x7f, 0xf7, 0x95, 0x4f, 0x0d, 0x0f, 0x01, 0x0f, - 0x4f, 0x5f, 0x9f, 0xdf, 0x25, 0x0e, 0x0d, 0x0d, 0x4f, 0x7f, - 0x8f, 0x0f, 0x0f, 0xfa, 0x04, 0x4f, 0x4f, 0xff, 0xf7, 0x77, - 0x47, 0xed, 0x05, 0x0f, 0xff, 0xff, 0xdf, 0xff, 0x4f, 0x6f, - 0xd8, 0x5f, 0x0f, 0x7f, 0xdf, 0x5f, 0x07, 0x0f, 0x94, 0x0d, - 0x1f, 0xff, 0xff, 0xff, 0x00, 0x02, 0x00, 0x03, 0x46, 0x57, - 0x01, 0x0d, 0x01, 0x08, 0x01, 0x0f, 0x47, 0x6c, 0x0d, 0x0f, - 0x02, 0x00, 0x00, 0x00, 0x0b, 0x4f, 0x00, 0x08, 0x05, 0x00, - 0x95, 0x01, 0x0f, 0x7f, 0x0c, 0x0f, 0x01, 0x0e, 0x00, 0x00, - 0x0f, 0x41, 0x00, 0x00, 0x04, 0x24, 0x0d, 0x0f, 0x0f, 0x7f, - 0xcf, 0xdf, 0x00, 0x00, 0x00, 0x00, 0x04, 0x40, 0x00, 0x00, - 0x06, 0x26, 0xcf, 0x05, 0xcf, 0x7f, 0xdf, 0xdf, 0x00, 0x00, - 0x17, 0x5f, 0xff, 0xfd, 0xff, 0xff, 0x46, 0x09, 0x4f, 0x5f, - 0x7f, 0xfd, 0xdf, 0xff, 0x0a, 0x88, 0xa7, 0x7f, 0x7f, 0xff, - 0xff, 0xff, 0x0f, 0x04, 0xdf, 0x7f, 0x4f, 0xff, 0x9f, 0xff, - 0x0e, 0xe6, 0xdf, 0xff, 0x7f, 0xff, 0xff, 0xff, 0x0f, 0xec, - 0x8f, 0x4f, 0x7f, 0xff, 0xdf, 0xff, 0x0f, 0xcf, 0xdf, 0xff, - 0x6f, 0x7f, 0xff, 0xff, 0x03, 0x0c, 0x9d, 0x0f, 0x7f, 0xff, - 0xff, 0xff, -}; - -static const uint8_t g_01[] = { - 0x37, 0x73, 0x00, 0x19, 0x57, 0x7f, 0xf5, 0xfb, 0x70, 0x33, - 0xf0, 0xf9, 0x7f, 0xff, 0xff, 0xff, -}; - -static const uint8_t g_02[] = { - 0x50, -}; - -static const uint8_t g_10[] = { - 0x00, 0x00, 0x00, 0x00, 0x50, 0x00, 0xf3, 0x5f, 0x84, 0x04, - 0x17, 0x9f, 0x04, 0x23, 0x05, 0xff, 0x00, 0x00, 0x00, 0x02, - 0x03, 0x03, 0x33, 0xd7, 0x05, 0x03, 0x5f, 0x3f, 0x17, 0x33, - 0xff, 0xff, 0x00, 0x80, 0x02, 0x04, 0x12, 0x00, 0x11, 0x57, - 0x05, 0x25, 0x05, 0x03, 0x35, 0xbf, 0x9f, 0xff, 0x07, 0x6f, - 0x20, 0x40, 0x17, 0x06, 0xfa, 0xe8, 0x01, 0x07, 0x1f, 0x9f, - 0x1f, 0xff, 0xff, 0xff, -}; - -static const uint8_t g_20[] = { - 0x04, 0x00, 0x01, 0x01, 0x43, 0x2e, 0xff, 0x3f, -}; - -static const uint8_t g_30[] = { - 0x11, 0x11, 0x11, 0x11, 0x51, 0x11, 0x13, 0x11, 0x11, 0x11, - 0x13, 0x11, 0x11, 0x11, 0x33, 0x11, 0x13, 0x11, 0x13, 0x13, - 0x13, 0x13, 0x31, 0x31, 0x11, 0x01, 0x11, 0x11, 0x71, 0x11, - 0x11, 0x75, -}; - -static const uint8_t g_40[] = { - 0x00, 0x0f, 0x00, 0x09, 0x00, 0x0d, 0x00, 0x0d, 0x00, 0x0f, - 0x00, 0x4e, 0xe4, 0x0d, 0x10, 0x0f, 0x00, 0x0f, 0x44, 0x4f, - 0x00, 0x1e, 0x0f, 0x0f, 0xae, 0xaf, 0x45, 0x7f, 0xef, 0xff, - 0x0f, 0xff, 0x00, 0x09, 0x01, 0x11, 0x00, 0x01, 0x1c, 0xdd, - 0x00, 0x15, 0x00, 0xff, 0x00, 0x10, 0x00, 0xfd, 0x00, 0x0f, - 0x4f, 0x5f, 0x3d, 0xff, 0xff, 0xff, 0x4f, 0xff, 0x1c, 0xff, - 0xdf, 0xff, 0x8f, 0xff, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x15, - 0x01, 0x07, 0x00, 0x01, 0x02, 0x1f, 0x01, 0x11, 0x05, 0x7f, - 0x00, 0x1f, 0x41, 0x57, 0x1f, 0xff, 0x05, 0x77, 0x0d, 0x5f, - 0x4d, 0xff, 0x4f, 0xff, 0x0f, 0xff, 0x00, 0x00, 0x02, 0x05, - 0x00, 0x11, 0x05, 0x7d, 0x10, 0x15, 0x2f, 0xff, 0x40, 0x50, - 0x0d, 0xfd, 0x04, 0x0f, 0x07, 0x1f, 0x07, 0x7f, 0x0f, 0xbf, - 0x0d, 0x7f, 0x0f, 0xff, 0x4d, 0x7d, 0x0f, 0xff, -}; - -static const uint8_t g_11[] = { - 0x01, 0x13, 0x03, 0x7f, -}; - -static const uint8_t g_21[] = { - 0x17, -}; - -static const uint8_t g_31[] = { - 0x55, 0x57, 0x57, 0x7f, -}; - -static const uint8_t g_41[] = { - 0x01, 0x01, 0x01, 0x1f, 0x03, 0x1f, 0x3f, 0xff, -}; - -static const uint8_t g_12[] = { - 0x40, -}; - -static const uint8_t g_22[] = { - 0x00, -}; - -static const uint8_t g_32[] = { - 0x10, -}; - -static const uint8_t g_42[] = { - 0x10, -}; - -void ff_xface_generate_face(uint8_t *dst, uint8_t * const src) -{ - int h, i, j, k, l, m; - - for (j = 0; j < XFACE_HEIGHT; j++) { - for (i = 0; i < XFACE_WIDTH; i++) { - h = i + j * XFACE_WIDTH; - k = 0; - - /* - Compute k, encoding the bits *before* the current one, contained in the - image buffer. That is, given the grid: - - l i - | | - v v - +--+--+--+--+--+ - m -> | 1| 2| 3| 4| 5| - +--+--+--+--+--+ - | 6| 7| 8| 9|10| - +--+--+--+--+--+ - j -> |11|12| *| | | - +--+--+--+--+--+ - - the value k for the pixel marked as "*" will contain the bit encoding of - the values in the matrix marked from "1" to "12". In case the pixel is - near the border of the grid, the number of values contained within the - grid will be lesser than 12. - */ - - for (l = i - 2; l <= i + 2; l++) { - for (m = j - 2; m <= j; m++) { - if (l >= i && m == j) - continue; - if (l > 0 && l <= XFACE_WIDTH && m > 0) - k = 2*k + src[l + m * XFACE_WIDTH]; - } - } - - /* - Use the guess for the given position and the computed value of k. - - The following table shows the number of digits in k, depending on - the position of the pixel, and shows the corresponding guess table - to use: - - i=1 i=2 i=3 i=w-1 i=w - +----+----+----+ ... +----+----+ - j=1 | 0 | 1 | 2 | | 2 | 2 | - |g22 |g12 |g02 | |g42 |g32 | - +----+----+----+ ... +----+----+ - j=2 | 3 | 5 | 7 | | 6 | 5 | - |g21 |g11 |g01 | |g41 |g31 | - +----+----+----+ ... +----+----+ - j=3 | 5 | 9 | 12 | | 10 | 8 | - |g20 |g10 |g00 | |g40 |g30 | - +----+----+----+ ... +----+----+ - */ - -#define GEN(table) dst[h] ^= (table[k>>3]>>(7-(k&7)))&1 - - switch (i) { - case 1: - switch (j) { - case 1: GEN(g_22); break; - case 2: GEN(g_21); break; - default: GEN(g_20); break; - } - break; - case 2: - switch (j) { - case 1: GEN(g_12); break; - case 2: GEN(g_11); break; - default: GEN(g_10); break; - } - break; - case XFACE_WIDTH - 1: - switch (j) { - case 1: GEN(g_42); break; - case 2: GEN(g_41); break; - default: GEN(g_40); break; - } - break; - case XFACE_WIDTH: - switch (j) { - case 1: GEN(g_32); break; - case 2: GEN(g_31); break; - default: GEN(g_30); break; - } - break; - default: - switch (j) { - case 1: GEN(g_02); break; - case 2: GEN(g_01); break; - default: GEN(g_00); break; - } - break; - } - } - } -} |
