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-\input texinfo @c -*- texinfo -*-
-
-@settitle Developer Documentation
-@titlepage
-@center @titlefont{Developer Documentation}
-@end titlepage
-
-@top
-
-@contents
-
-@chapter Developers Guide
-
-@section API
-@itemize @bullet
-@item libavcodec is the library containing the codecs (both encoding and
-decoding). Look at @file{doc/examples/decoding_encoding.c} to see how to use
-it.
-
-@item libavformat is the library containing the file format handling (mux and
-demux code for several formats). Look at @file{ffplay.c} to use it in a
-player. See @file{doc/examples/muxing.c} to use it to generate audio or video
-streams.
-
-@end itemize
-
-@section Integrating libavcodec or libavformat in your program
-
-You can integrate all the source code of the libraries to link them
-statically to avoid any version problem. All you need is to provide a
-'config.mak' and a 'config.h' in the parent directory. See the defines
-generated by ./configure to understand what is needed.
-
-You can use libavcodec or libavformat in your commercial program, but
-@emph{any patch you make must be published}. The best way to proceed is
-to send your patches to the FFmpeg mailing list.
-
-@section Contributing
-
-There are 3 ways by which code gets into ffmpeg.
-@itemize @bullet
-@item Submitting Patches to the main developer mailing list
- see @ref{Submitting patches} for details.
-@item Directly committing changes to the main tree.
-@item Committing changes to a git clone, for example on github.com or
- gitorious.org. And asking us to merge these changes.
-@end itemize
-
-Whichever way, changes should be reviewed by the maintainer of the code
-before they are committed. And they should follow the @ref{Coding Rules}.
-The developer making the commit and the author are responsible for their changes
-and should try to fix issues their commit causes.
-
-@anchor{Coding Rules}
-@section Coding Rules
-
-@subsection Code formatting conventions
-
-There are the following guidelines regarding the indentation in files:
-@itemize @bullet
-@item
-Indent size is 4.
-@item
-The TAB character is forbidden outside of Makefiles as is any
-form of trailing whitespace. Commits containing either will be
-rejected by the git repository.
-@item
-You should try to limit your code lines to 80 characters; however, do so if
-and only if this improves readability.
-@end itemize
-The presentation is one inspired by 'indent -i4 -kr -nut'.
-
-The main priority in FFmpeg is simplicity and small code size in order to
-minimize the bug count.
-
-@subsection Comments
-Use the JavaDoc/Doxygen format (see examples below) so that code documentation
-can be generated automatically. All nontrivial functions should have a comment
-above them explaining what the function does, even if it is just one sentence.
-All structures and their member variables should be documented, too.
-
-Avoid Qt-style and similar Doxygen syntax with @code{!} in it, i.e. replace
-@code{//!} with @code{///} and similar. Also @@ syntax should be employed
-for markup commands, i.e. use @code{@@param} and not @code{\param}.
-
-@example
-/**
- * @@file
- * MPEG codec.
- * @@author ...
- */
-
-/**
- * Summary sentence.
- * more text ...
- * ...
- */
-typedef struct Foobar@{
- int var1; /**< var1 description */
- int var2; ///< var2 description
- /** var3 description */
- int var3;
-@} Foobar;
-
-/**
- * Summary sentence.
- * more text ...
- * ...
- * @@param my_parameter description of my_parameter
- * @@return return value description
- */
-int myfunc(int my_parameter)
-...
-@end example
-
-@subsection C language features
-
-FFmpeg is programmed in the ISO C90 language with a few additional
-features from ISO C99, namely:
-@itemize @bullet
-@item
-the @samp{inline} keyword;
-@item
-@samp{//} comments;
-@item
-designated struct initializers (@samp{struct s x = @{ .i = 17 @};})
-@item
-compound literals (@samp{x = (struct s) @{ 17, 23 @};})
-@end itemize
-
-These features are supported by all compilers we care about, so we will not
-accept patches to remove their use unless they absolutely do not impair
-clarity and performance.
-
-All code must compile with recent versions of GCC and a number of other
-currently supported compilers. To ensure compatibility, please do not use
-additional C99 features or GCC extensions. Especially watch out for:
-@itemize @bullet
-@item
-mixing statements and declarations;
-@item
-@samp{long long} (use @samp{int64_t} instead);
-@item
-@samp{__attribute__} not protected by @samp{#ifdef __GNUC__} or similar;
-@item
-GCC statement expressions (@samp{(x = (@{ int y = 4; y; @})}).
-@end itemize
-
-@subsection Naming conventions
-All names should be composed with underscores (_), not CamelCase. For example,
-@samp{avfilter_get_video_buffer} is an acceptable function name and
-@samp{AVFilterGetVideo} is not. The exception from this are type names, like
-for example structs and enums; they should always be in the CamelCase
-
-There are the following conventions for naming variables and functions:
-@itemize @bullet
-@item
-For local variables no prefix is required.
-@item
-For variables and functions declared as @code{static} no prefix is required.
-@item
-For variables and functions used internally by a library an @code{ff_}
-prefix should be used, e.g. @samp{ff_w64_demuxer}.
-@item
-For variables and functions used internally across multiple libraries, use
-@code{avpriv_}. For example, @samp{avpriv_aac_parse_header}.
-@item
-Each library has its own prefix for public symbols, in addition to the
-commonly used @code{av_} (@code{avformat_} for libavformat,
-@code{avcodec_} for libavcodec, @code{swr_} for libswresample, etc).
-Check the existing code and choose names accordingly.
-Note that some symbols without these prefixes are also exported for
-retro-compatibility reasons. These exceptions are declared in the
-@code{lib<name>/lib<name>.v} files.
-@end itemize
-
-Furthermore, name space reserved for the system should not be invaded.
-Identifiers ending in @code{_t} are reserved by
-@url{http://pubs.opengroup.org/onlinepubs/007904975/functions/xsh_chap02_02.html#tag_02_02_02, POSIX}.
-Also avoid names starting with @code{__} or @code{_} followed by an uppercase
-letter as they are reserved by the C standard. Names starting with @code{_}
-are reserved at the file level and may not be used for externally visible
-symbols. If in doubt, just avoid names starting with @code{_} altogether.
-
-@subsection Miscellaneous conventions
-@itemize @bullet
-@item
-fprintf and printf are forbidden in libavformat and libavcodec,
-please use av_log() instead.
-@item
-Casts should be used only when necessary. Unneeded parentheses
-should also be avoided if they don't make the code easier to understand.
-@end itemize
-
-@subsection Editor configuration
-In order to configure Vim to follow FFmpeg formatting conventions, paste
-the following snippet into your @file{.vimrc}:
-@example
-" indentation rules for FFmpeg: 4 spaces, no tabs
-set expandtab
-set shiftwidth=4
-set softtabstop=4
-set cindent
-set cinoptions=(0
-" Allow tabs in Makefiles.
-autocmd FileType make,automake set noexpandtab shiftwidth=8 softtabstop=8
-" Trailing whitespace and tabs are forbidden, so highlight them.
-highlight ForbiddenWhitespace ctermbg=red guibg=red
-match ForbiddenWhitespace /\s\+$\|\t/
-" Do not highlight spaces at the end of line while typing on that line.
-autocmd InsertEnter * match ForbiddenWhitespace /\t\|\s\+\%#\@@<!$/
-@end example
-
-For Emacs, add these roughly equivalent lines to your @file{.emacs.d/init.el}:
-@example
-(c-add-style "ffmpeg"
- '("k&r"
- (c-basic-offset . 4)
- (indent-tabs-mode . nil)
- (show-trailing-whitespace . t)
- (c-offsets-alist
- (statement-cont . (c-lineup-assignments +)))
- )
- )
-(setq c-default-style "ffmpeg")
-@end example
-
-@section Development Policy
-
-@enumerate
-@item
- Contributions should be licensed under the
- @uref{http://www.gnu.org/licenses/lgpl-2.1.html, LGPL 2.1},
- including an "or any later version" clause, or, if you prefer
- a gift-style license, the
- @uref{http://www.isc.org/software/license/, ISC} or
- @uref{http://mit-license.org/, MIT} license.
- @uref{http://www.gnu.org/licenses/gpl-2.0.html, GPL 2} including
- an "or any later version" clause is also acceptable, but LGPL is
- preferred.
-@item
- You must not commit code which breaks FFmpeg! (Meaning unfinished but
- enabled code which breaks compilation or compiles but does not work or
- breaks the regression tests)
- You can commit unfinished stuff (for testing etc), but it must be disabled
- (#ifdef etc) by default so it does not interfere with other developers'
- work.
-@item
- The commit message should have a short first line in the form of
- a @samp{topic: short description} as a header, separated by a newline
- from the body consisting of an explanation of why the change is necessary.
- If the commit fixes a known bug on the bug tracker, the commit message
- should include its bug ID. Referring to the issue on the bug tracker does
- not exempt you from writing an excerpt of the bug in the commit message.
-@item
- You do not have to over-test things. If it works for you, and you think it
- should work for others, then commit. If your code has problems
- (portability, triggers compiler bugs, unusual environment etc) they will be
- reported and eventually fixed.
-@item
- Do not commit unrelated changes together, split them into self-contained
- pieces. Also do not forget that if part B depends on part A, but A does not
- depend on B, then A can and should be committed first and separate from B.
- Keeping changes well split into self-contained parts makes reviewing and
- understanding them on the commit log mailing list easier. This also helps
- in case of debugging later on.
- Also if you have doubts about splitting or not splitting, do not hesitate to
- ask/discuss it on the developer mailing list.
-@item
- Do not change behavior of the programs (renaming options etc) or public
- API or ABI without first discussing it on the ffmpeg-devel mailing list.
- Do not remove functionality from the code. Just improve!
-
- Note: Redundant code can be removed.
-@item
- Do not commit changes to the build system (Makefiles, configure script)
- which change behavior, defaults etc, without asking first. The same
- applies to compiler warning fixes, trivial looking fixes and to code
- maintained by other developers. We usually have a reason for doing things
- the way we do. Send your changes as patches to the ffmpeg-devel mailing
- list, and if the code maintainers say OK, you may commit. This does not
- apply to files you wrote and/or maintain.
-@item
- We refuse source indentation and other cosmetic changes if they are mixed
- with functional changes, such commits will be rejected and removed. Every
- developer has his own indentation style, you should not change it. Of course
- if you (re)write something, you can use your own style, even though we would
- prefer if the indentation throughout FFmpeg was consistent (Many projects
- force a given indentation style - we do not.). If you really need to make
- indentation changes (try to avoid this), separate them strictly from real
- changes.
-
- NOTE: If you had to put if()@{ .. @} over a large (> 5 lines) chunk of code,
- then either do NOT change the indentation of the inner part within (do not
- move it to the right)! or do so in a separate commit
-@item
- Always fill out the commit log message. Describe in a few lines what you
- changed and why. You can refer to mailing list postings if you fix a
- particular bug. Comments such as "fixed!" or "Changed it." are unacceptable.
- Recommended format:
- area changed: Short 1 line description
-
- details describing what and why and giving references.
-@item
- Make sure the author of the commit is set correctly. (see git commit --author)
- If you apply a patch, send an
- answer to ffmpeg-devel (or wherever you got the patch from) saying that
- you applied the patch.
-@item
- When applying patches that have been discussed (at length) on the mailing
- list, reference the thread in the log message.
-@item
- Do NOT commit to code actively maintained by others without permission.
- Send a patch to ffmpeg-devel instead. If no one answers within a reasonable
- timeframe (12h for build failures and security fixes, 3 days small changes,
- 1 week for big patches) then commit your patch if you think it is OK.
- Also note, the maintainer can simply ask for more time to review!
-@item
- Subscribe to the ffmpeg-cvslog mailing list. The diffs of all commits
- are sent there and reviewed by all the other developers. Bugs and possible
- improvements or general questions regarding commits are discussed there. We
- expect you to react if problems with your code are uncovered.
-@item
- Update the documentation if you change behavior or add features. If you are
- unsure how best to do this, send a patch to ffmpeg-devel, the documentation
- maintainer(s) will review and commit your stuff.
-@item
- Try to keep important discussions and requests (also) on the public
- developer mailing list, so that all developers can benefit from them.
-@item
- Never write to unallocated memory, never write over the end of arrays,
- always check values read from some untrusted source before using them
- as array index or other risky things.
-@item
- Remember to check if you need to bump versions for the specific libav*
- parts (libavutil, libavcodec, libavformat) you are changing. You need
- to change the version integer.
- Incrementing the first component means no backward compatibility to
- previous versions (e.g. removal of a function from the public API).
- Incrementing the second component means backward compatible change
- (e.g. addition of a function to the public API or extension of an
- existing data structure).
- Incrementing the third component means a noteworthy binary compatible
- change (e.g. encoder bug fix that matters for the decoder). The third
- component always starts at 100 to distinguish FFmpeg from Libav.
-@item
- Compiler warnings indicate potential bugs or code with bad style. If a type of
- warning always points to correct and clean code, that warning should
- be disabled, not the code changed.
- Thus the remaining warnings can either be bugs or correct code.
- If it is a bug, the bug has to be fixed. If it is not, the code should
- be changed to not generate a warning unless that causes a slowdown
- or obfuscates the code.
-@item
- If you add a new file, give it a proper license header. Do not copy and
- paste it from a random place, use an existing file as template.
-@end enumerate
-
-We think our rules are not too hard. If you have comments, contact us.
-
-@anchor{Submitting patches}
-@section Submitting patches
-
-First, read the @ref{Coding Rules} above if you did not yet, in particular
-the rules regarding patch submission.
-
-When you submit your patch, please use @code{git format-patch} or
-@code{git send-email}. We cannot read other diffs :-)
-
-Also please do not submit a patch which contains several unrelated changes.
-Split it into separate, self-contained pieces. This does not mean splitting
-file by file. Instead, make the patch as small as possible while still
-keeping it as a logical unit that contains an individual change, even
-if it spans multiple files. This makes reviewing your patches much easier
-for us and greatly increases your chances of getting your patch applied.
-
-Use the patcheck tool of FFmpeg to check your patch.
-The tool is located in the tools directory.
-
-Run the @ref{Regression tests} before submitting a patch in order to verify
-it does not cause unexpected problems.
-
-It also helps quite a bit if you tell us what the patch does (for example
-'replaces lrint by lrintf'), and why (for example '*BSD isn't C99 compliant
-and has no lrint()')
-
-Also please if you send several patches, send each patch as a separate mail,
-do not attach several unrelated patches to the same mail.
-
-Patches should be posted to the
-@uref{http://lists.ffmpeg.org/mailman/listinfo/ffmpeg-devel, ffmpeg-devel}
-mailing list. Use @code{git send-email} when possible since it will properly
-send patches without requiring extra care. If you cannot, then send patches
-as base64-encoded attachments, so your patch is not trashed during
-transmission.
-
-Your patch will be reviewed on the mailing list. You will likely be asked
-to make some changes and are expected to send in an improved version that
-incorporates the requests from the review. This process may go through
-several iterations. Once your patch is deemed good enough, some developer
-will pick it up and commit it to the official FFmpeg tree.
-
-Give us a few days to react. But if some time passes without reaction,
-send a reminder by email. Your patch should eventually be dealt with.
-
-
-@section New codecs or formats checklist
-
-@enumerate
-@item
- Did you use av_cold for codec initialization and close functions?
-@item
- Did you add a long_name under NULL_IF_CONFIG_SMALL to the AVCodec or
- AVInputFormat/AVOutputFormat struct?
-@item
- Did you bump the minor version number (and reset the micro version
- number) in @file{libavcodec/version.h} or @file{libavformat/version.h}?
-@item
- Did you register it in @file{allcodecs.c} or @file{allformats.c}?
-@item
- Did you add the AVCodecID to @file{avcodec.h}?
- When adding new codec IDs, also add an entry to the codec descriptor
- list in @file{libavcodec/codec_desc.c}.
-@item
- If it has a FourCC, did you add it to @file{libavformat/riff.c},
- even if it is only a decoder?
-@item
- Did you add a rule to compile the appropriate files in the Makefile?
- Remember to do this even if you're just adding a format to a file that is
- already being compiled by some other rule, like a raw demuxer.
-@item
- Did you add an entry to the table of supported formats or codecs in
- @file{doc/general.texi}?
-@item
- Did you add an entry in the Changelog?
-@item
- If it depends on a parser or a library, did you add that dependency in
- configure?
-@item
- Did you @code{git add} the appropriate files before committing?
-@item
- Did you make sure it compiles standalone, i.e. with
- @code{configure --disable-everything --enable-decoder=foo}
- (or @code{--enable-demuxer} or whatever your component is)?
-@end enumerate
-
-
-@section patch submission checklist
-
-@enumerate
-@item
- Does @code{make fate} pass with the patch applied?
-@item
- Was the patch generated with git format-patch or send-email?
-@item
- Did you sign off your patch? (git commit -s)
- See @url{http://git.kernel.org/?p=linux/kernel/git/torvalds/linux.git;a=blob_plain;f=Documentation/SubmittingPatches} for the meaning
- of sign off.
-@item
- Did you provide a clear git commit log message?
-@item
- Is the patch against latest FFmpeg git master branch?
-@item
- Are you subscribed to ffmpeg-devel?
- (the list is subscribers only due to spam)
-@item
- Have you checked that the changes are minimal, so that the same cannot be
- achieved with a smaller patch and/or simpler final code?
-@item
- If the change is to speed critical code, did you benchmark it?
-@item
- If you did any benchmarks, did you provide them in the mail?
-@item
- Have you checked that the patch does not introduce buffer overflows or
- other security issues?
-@item
- Did you test your decoder or demuxer against damaged data? If no, see
- tools/trasher, the noise bitstream filter, and
- @uref{http://caca.zoy.org/wiki/zzuf, zzuf}. Your decoder or demuxer
- should not crash, end in a (near) infinite loop, or allocate ridiculous
- amounts of memory when fed damaged data.
-@item
- Does the patch not mix functional and cosmetic changes?
-@item
- Did you add tabs or trailing whitespace to the code? Both are forbidden.
-@item
- Is the patch attached to the email you send?
-@item
- Is the mime type of the patch correct? It should be text/x-diff or
- text/x-patch or at least text/plain and not application/octet-stream.
-@item
- If the patch fixes a bug, did you provide a verbose analysis of the bug?
-@item
- If the patch fixes a bug, did you provide enough information, including
- a sample, so the bug can be reproduced and the fix can be verified?
- Note please do not attach samples >100k to mails but rather provide a
- URL, you can upload to ftp://upload.ffmpeg.org
-@item
- Did you provide a verbose summary about what the patch does change?
-@item
- Did you provide a verbose explanation why it changes things like it does?
-@item
- Did you provide a verbose summary of the user visible advantages and
- disadvantages if the patch is applied?
-@item
- Did you provide an example so we can verify the new feature added by the
- patch easily?
-@item
- If you added a new file, did you insert a license header? It should be
- taken from FFmpeg, not randomly copied and pasted from somewhere else.
-@item
- You should maintain alphabetical order in alphabetically ordered lists as
- long as doing so does not break API/ABI compatibility.
-@item
- Lines with similar content should be aligned vertically when doing so
- improves readability.
-@item
- Consider to add a regression test for your code.
-@item
- If you added YASM code please check that things still work with --disable-yasm
-@item
- Make sure you check the return values of function and return appropriate
- error codes. Especially memory allocation functions like @code{av_malloc()}
- are notoriously left unchecked, which is a serious problem.
-@item
- Test your code with valgrind and or Address Sanitizer to ensure it's free
- of leaks, out of array accesses, etc.
-@end enumerate
-
-@section Patch review process
-
-All patches posted to ffmpeg-devel will be reviewed, unless they contain a
-clear note that the patch is not for the git master branch.
-Reviews and comments will be posted as replies to the patch on the
-mailing list. The patch submitter then has to take care of every comment,
-that can be by resubmitting a changed patch or by discussion. Resubmitted
-patches will themselves be reviewed like any other patch. If at some point
-a patch passes review with no comments then it is approved, that can for
-simple and small patches happen immediately while large patches will generally
-have to be changed and reviewed many times before they are approved.
-After a patch is approved it will be committed to the repository.
-
-We will review all submitted patches, but sometimes we are quite busy so
-especially for large patches this can take several weeks.
-
-If you feel that the review process is too slow and you are willing to try to
-take over maintainership of the area of code you change then just clone
-git master and maintain the area of code there. We will merge each area from
-where its best maintained.
-
-When resubmitting patches, please do not make any significant changes
-not related to the comments received during review. Such patches will
-be rejected. Instead, submit significant changes or new features as
-separate patches.
-
-@anchor{Regression tests}
-@section Regression tests
-
-Before submitting a patch (or committing to the repository), you should at least
-test that you did not break anything.
-
-Running 'make fate' accomplishes this, please see @url{fate.html} for details.
-
-[Of course, some patches may change the results of the regression tests. In
-this case, the reference results of the regression tests shall be modified
-accordingly].
-
-@subsection Adding files to the fate-suite dataset
-
-When there is no muxer or encoder available to generate test media for a
-specific test then the media has to be inlcuded in the fate-suite.
-First please make sure that the sample file is as small as possible to test the
-respective decoder or demuxer sufficiently. Large files increase network
-bandwidth and disk space requirements.
-Once you have a working fate test and fate sample, provide in the commit
-message or introductionary message for the patch series that you post to
-the ffmpeg-devel mailing list, a direct link to download the sample media.
-
-
-@anchor{Release process}
-@section Release process
-
-FFmpeg maintains a set of @strong{release branches}, which are the
-recommended deliverable for system integrators and distributors (such as
-Linux distributions, etc.). At regular times, a @strong{release
-manager} prepares, tests and publishes tarballs on the
-@url{http://ffmpeg.org} website.
-
-There are two kinds of releases:
-
-@enumerate
-@item
- @strong{Major releases} always include the latest and greatest
- features and functionality.
-@item
- @strong{Point releases} are cut from @strong{release} branches,
- which are named @code{release/X}, with @code{X} being the release
- version number.
-@end enumerate
-
-Note that we promise to our users that shared libraries from any FFmpeg
-release never break programs that have been @strong{compiled} against
-previous versions of @strong{the same release series} in any case!
-
-However, from time to time, we do make API changes that require adaptations
-in applications. Such changes are only allowed in (new) major releases and
-require further steps such as bumping library version numbers and/or
-adjustments to the symbol versioning file. Please discuss such changes
-on the @strong{ffmpeg-devel} mailing list in time to allow forward planning.
-
-@anchor{Criteria for Point Releases}
-@subsection Criteria for Point Releases
-
-Changes that match the following criteria are valid candidates for
-inclusion into a point release:
-
-@enumerate
-@item
- Fixes a security issue, preferably identified by a @strong{CVE
- number} issued by @url{http://cve.mitre.org/}.
-@item
- Fixes a documented bug in @url{https://ffmpeg.org/trac/ffmpeg}.
-@item
- Improves the included documentation.
-@item
- Retains both source code and binary compatibility with previous
- point releases of the same release branch.
-@end enumerate
-
-The order for checking the rules is (1 OR 2 OR 3) AND 4.
-
-
-@subsection Release Checklist
-
-The release process involves the following steps:
-
-@enumerate
-@item
- Ensure that the @file{RELEASE} file contains the version number for
- the upcoming release.
-@item
- Add the release at @url{https://ffmpeg.org/trac/ffmpeg/admin/ticket/versions}.
-@item
- Announce the intent to do a release to the mailing list.
-@item
- Make sure all relevant security fixes have been backported. See
- @url{https://ffmpeg.org/security.html}.
-@item
- Ensure that the FATE regression suite still passes in the release
- branch on at least @strong{i386} and @strong{amd64}
- (cf. @ref{Regression tests}).
-@item
- Prepare the release tarballs in @code{bz2} and @code{gz} formats, and
- supplementing files that contain @code{gpg} signatures
-@item
- Publish the tarballs at @url{http://ffmpeg.org/releases}. Create and
- push an annotated tag in the form @code{nX}, with @code{X}
- containing the version number.
-@item
- Propose and send a patch to the @strong{ffmpeg-devel} mailing list
- with a news entry for the website.
-@item
- Publish the news entry.
-@item
- Send announcement to the mailing list.
-@end enumerate
-
-@bye