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#ifndef ROTOR_H
#define ROTOR_H

#include <string>
#include <sstream>
#include <iostream>
#include <map>
#include <vector>
#include <unordered_map>
#include <json/json.h>



namespace Rotor {

	class Node;
	template <class NT> class Node_type;

	class Audio_frame{
		public:
			Audio_frame(uint16_t *_samples,int _channels,int _numsamples){
				samples=_samples;
				channels=_channels;
				numsamples=_numsamples;
			}
			uint16_t *samples;
			int channels,numsamples;
	};
	class Frame_parameters{
		public:
			Frame_parameters(double _time,double _framerate,double _duration,int _w,int _h,Audio_frame *_audio=nullptr)
			{ time=_time; framerate=_framerate; duration=_duration; w=_w; h=_h;audio=_audio;};
			Frame_parameters(int _frame,double _framerate,double _duration,int _w,int _h,Audio_frame *_audio=nullptr)
			{ time=((double)_frame)/_framerate; framerate=_framerate; duration=_duration; w=_w; h=_h;audio=_audio;};
			int h,w;
			Frame_parameters lastframe() const{
				return Frame_parameters(time-(1.0/framerate),framerate,duration,w,h);
			}
			Frame_parameters nextframe() const{
				return Frame_parameters(time+(1.0/framerate),framerate,duration,w,h);
			}
			double time; //num/denom ?
			double framerate;
			double duration;
			Audio_frame *audio;
	};
	class Variable { //pure virtual base type for variable pointers
		public:
			Variable(){connection=nullptr;};
			virtual void init(std::string s)=0;
			virtual ~Variable(){};
			virtual bool connect(Node* target)=0;
			Node* connection;
			bool connectable;
	};
	template <class T> class Variable_type : public Variable {
		public:
			Variable_type(bool _c){connectable=_c;};
			void init(std::string s){
				std::istringstream cur(s);
				cur >> value;
			}
	    		bool connect(Node* target){
				if (connectable){
					if (dynamic_cast<Node_type<T>*>(target)){
						connection=target;
						return true;
					}
				}
				return false;
			}
			const T& get(const Frame_parameters &frame){
				if (connection){
					return (dynamic_cast<Node_type<T>*>(connection))->get_output(frame);
					}
				return value;
			}
			T value;
	};
	//don't forget the dupliicate inlets
	//it needs to be a property of a var
	//vars need to be:
	//std::unordered_map<std::string,std::pair<bool,std::vector<Variable*>>>
	//??
	//or could it be that a var has properties
	//var needs to be a class?
	//or multi var could be a subclass of var?
	//with an extra accessor const T& get(int which,const Frame_parameters &frame)
	//in Node we could have create_multi_inlet() and add_multi_inlet()
	class Node { //base type for node pointers
		public:
			virtual ~Node(){
				for (auto v:vars){
					delete v.second;
				}
			}
			bool connect(std::string v,Node *t){
				auto var=vars.find(v);
				if (var!=vars.end()){
					if ((*var).second->connect(t)){
						return true;
					}
				}
				return false;
			}
			virtual Node* clone(std::map<std::string,std::string> &_settings)=0;
			std::string type;
			std::string type;
			std::string type;
			std::string type;
		protected:
			std::unordered_map<std::string,Variable*> vars;
	};
	template <class NT> class Node_type : public Node {
		public:
			virtual const NT& get_output(const Frame_parameters &frame)=0;
			void init(std::map<std::string,std::string> settings){
				for (auto s:settings) {
					if (vars.find(s.first)!=vars.end()){
						vars[s.first]->init(s.second);
						//printf("set %s to %s\n",s.first.c_str(),s.second.c_str());
					}
				}
			}
			template <class IT> Variable_type<IT>* create_inlet(std::string name){
				vars[name]=new Variable_type<IT>(true);
				return (dynamic_cast<Variable_type<IT>*>(vars[name]));
			}
			template <class IT> Variable_type<IT>* create_attribute(std::string name){
				vars[name]=new Variable_type<IT>(false);
				return (dynamic_cast<Variable_type<IT>*>(vars[name]));
			}
	};
	
}

#endif //ROTOR_H