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#include "rotor.h"
//float equality
bool fequal(const float u,const float v){
if (abs(u-v)<.001) return true;
else return false;
};
using namespace Rotor;
/*
string soname="qm-vamp-plugins";
string id="qm-tempotracker";
string myname="";
string output="";
int outputNo=0;
*/
void Render_context::runTask() {
while (!isCancelled()) {
int cmd=0;
mutex.lock();
if (work_queue.size()){
cmd=work_queue[0];
work_queue.pop_front();
}
mutex.unlock();
if (cmd==ANALYSE_AUDIO) {
state=ANALYSING_AUDIO;
//audio_analyser.process(audio_filename);
//vampHost::runPlugin("","qm-vamp-plugins","qm-tempotracker", "",0, audio_filename, cerr,true);
vector<base_audio_processor*> proc;
if (load_audio(audio_filename,proc)) {
state=AUDIO_READY;
}
else state=IDLE;
}
sleep(100);
}
printf("Rotor: stopping thread\n");
}
void Render_context::add_queue(int item) {
mutex.lock();
work_queue.push_back(item);
mutex.unlock();
}
bool Signal_input::connect(Signal_node* source) {
if (source->output_type=="signal") {
connection=(Node*)source;
return true;
}
else return false;
};
bool Signal_output::render(const float duration, const float framerate,string &xml_out){
cerr << "Rotor: Signal_output rendering " << duration << " seconds at " << framerate << " frames per second" << endl;
float step=1.0f/framerate;
float v=0.0f;
for (float f=0.0f;f<duration;f+=step) {
float u=get_output(f);
if (!fequal(u,v)) {
xml_out+=("<signal time='"+ofToString(f)+"'>"+ofToString(u)+"</signal>\n");
v=u;
}
}
return true;
}
Command_response Render_context::session_command(const std::vector<std::string>& command){
//method,id,command1,{command2,}{body}
//here we allow the controlling server to communicate with running tasks
Command_response response;
response.status=HTTPResponse::HTTP_BAD_REQUEST;
if (command[2]=="audio") {
if (command[0]=="PUT") { //get audio file location and initiate analysis
if (command.size()>2) {
if (state==IDLE) {
//check file exists
Poco::File f=Poco::File(command[3]);
//std::auto_ptr<std::istream> pStr(URIStreamOpener::defaultOpener().open(command[3]));
if (f.exists()) {
//pass to worker thread ??if engine is ready?? ??what if engine has finished but results aren't read??
audio_filename=command[3]; //for now, store session variables in memory
add_queue(ANALYSE_AUDIO);
response.description="<status context='"+command[1]+"'>Starting audio analysis: "+command[3]+"</status>\n";
}
else {
response.status=HTTPResponse::HTTP_NOT_FOUND;
response.description="<status context='"+command[1]+"'>File "+command[3]+" not found</status>\n";
}
}
else {
response.status=HTTPResponse::HTTP_BAD_REQUEST;
response.description="<status context='"+command[1]+"'>Rotor: session busy</status>\n";
}
}
}
if (command[0]=="GET") {
if (state==ANALYSING_AUDIO) {
response.status=HTTPResponse::HTTP_OK;
response.description="<status context='"+command[1]+"'>Rotor: analysing audio</status>\n";
char c[20];
sprintf(c,"%02f",audio_analyser.get_progress());
response.description+="<progress>"+string(c)+"</progress>\n";
}
if (state==AUDIO_READY) {
//not sure about this-- should this state be retained?
//can the data only be read once?
//for now
response.status=HTTPResponse::HTTP_OK;
response.description="<status context='"+command[1]+"'>Rotor: audio ready</status>\n";
response.description+="<beats>";
for (auto& i: audio_analyser.beats) { //is actually giving no data?
char c[20];
sprintf(c,"%02f",i);
response.description+="<beat>"+string(c)+"</beat>";
}
response.description+="\n</beats>";
state=IDLE;
}
}
if (command[0]=="DELETE") {
//for now
audio_filename="";
response.description="<status>1</status>\n";
response.status=HTTPResponse::HTTP_OK;
}
}
if (command[2]=="graph") {
if (command[0]=="GET") {
if (xml.bDocLoaded) {
response.status=HTTPResponse::HTTP_OK;
xml.copyXmlToString(response.description);
}
else {
response.description="<status>Rotor: graph not loaded</status>\n";
}
}
if (command[0]=="PUT") { //get new graph from file
if (command.size()>2) {
//should interrupt whatever is happening?
//before begining to load from xml
if (state==IDLE) { //eventually not like this
Poco::File f=Poco::File(command[3]);
if (f.exists()) {
string graph_filename=command[3];
if (load_graph(graph_filename)) {
response.status=HTTPResponse::HTTP_OK;
//response.description="<status context='"+command[1]+"'>Rotor: loaded graph "+command[3]+"</status>\n";
string xmlstring;
xml.copyXmlToString(xmlstring);
response.description=xmlstring;
//the graph could actually contain an xml object and we could just print it here?
//or could our nodes even be subclassed from xml nodes?
}
else {
response.status=HTTPResponse::HTTP_INTERNAL_SERVER_ERROR; //~/sources/poco-1.4.6-all/Net/include/Poco/Net/HTTPResponse.h
response.description="<status context='"+command[1]+"'>Rotor: could not load graph "+command[3]+"</status>\n";
}
}
else {
response.status=HTTPResponse::HTTP_NOT_FOUND;
response.description="<status context='"+command[1]+"'>File "+command[3]+" not found</status>\n";
}
}
}
}
if (command[0]=="DELETE") {
//for now
graph=Graph();
response.description="<status>1</status>\n";
response.status=HTTPResponse::HTTP_OK;
}
}
if (command[2]=="signal") {
if (command[0]=="GET") { //generate xml from 1st signal output
if (state==IDLE) {
//direct call for testing
float framerate=0.0f;
if (command.size()>2) {
framerate=ofToFloat(command[3]);
}
string signal_xml;
if (graph.signal_render(framerate,signal_xml)){
response.status=HTTPResponse::HTTP_OK;
response.description=signal_xml;
}
else {
response.status=HTTPResponse::HTTP_INTERNAL_SERVER_ERROR;
response.description="<status context='"+command[1]+"'>Rotor: could not render output signal</status>\n";
}
}
else {
response.status=HTTPResponse::HTTP_NOT_FOUND;
response.description="<status context='"+command[1]+"'>Signal output not found</status>\n";
}
}
else {
response.status=HTTPResponse::HTTP_SERVICE_UNAVAILABLE;
response.description="<status context='"+command[1]+"'>Rotor: context busy</status>\n";
}
}
if (command[2]=="video") {
if (command[0]=="GET") {
//DUMMY RESPONSE
response.status=HTTPResponse::HTTP_OK;
response.description="<status context='"+command[1]+"'>DUMMY RESPONSE Rotor: analysing video</status>\n";
response.description+="<progress>45.2</progress>\n";
}
if (command[0]=="PUT") { //get vide file location and initiate analysis
if (command.size()>2) {
if (state==IDLE) {
//check file exists
Poco::File f=Poco::File(command[3]);
if (f.exists()) {
//pass to worker thread ??if engine is ready?? ??what if engine has finished but results aren't read??
//DUMMY RESPONSE
response.description="<status context='"+command[1]+"'>DUMMY RESPONSE Starting video analysis: "+command[3]+"</status>\n";
}
else {
response.status=HTTPResponse::HTTP_NOT_FOUND;
response.description="<status context='"+command[1]+"'>File "+command[3]+" not found</status>\n";
}
}
else {
response.status=HTTPResponse::HTTP_BAD_REQUEST;
response.description="<status context='"+command[1]+"'>Rotor: session busy</status>\n";
}
}
}
if (command[0]=="DELETE") {
//DUMMY RESPONSE
response.description="<status>DUMMY RESPONSE 1</status>\n";
response.status=HTTPResponse::HTTP_OK;
}
}
if (command[2]=="render") {
if (command[0]=="GET") {
//DUMMY RESPONSE
response.status=HTTPResponse::HTTP_OK;
response.description="<status context='"+command[1]+"'>DUMMY RESPONSE Rotor: rendering video</status>\n";
response.description+="<progress>25.2</progress>\n";
}
if (command[0]=="PUT") {
//DUMMY RESPONSE
//SHOULD CHECK REQUIREMENTS
response.status=HTTPResponse::HTTP_OK;
response.description="<status context='"+command[1]+"'>DUMMY RESPONSE Rotor: starting render</status>\n";
}
if (command[0]=="DELETE") {
//DUMMY RESPONSE
//SHOULD CHECK REQUIREMENTS
response.status=HTTPResponse::HTTP_OK;
response.description="<status context='"+command[1]+"'>DUMMY RESPONSE Rotor: cancelling render</status>\n";
}
}
return response;
}
//http://blog.tomaka17.com/2012/03/libavcodeclibavformat-tutorial/
//great to use c++11 features
bool Render_context::load_audio(const string &filename,vector<base_audio_processor*> processors){
//load audio data from file
//what's the best way to use this? the model is background processing, and we want to update a progress bar
//could pass a function pointer to call when each chunk of data becomes available?
//should the data processing be the responsibility of an object or a function?
//in the case of the audio thumbnail, there will be just one place where its kept
//in the case of audio analysis, the daemon will pass each audio analysis object each chunk of data as it gets it
//there could even be an array of audio analysis functions to perform simultaneously?
//how about a vector of objects that subclass the base audio processor class?
//1st get parameters and initialise the processors
//then begin data loop locking progress variable after each frame
//
//
//the example in ffmpeg works, but it isn't one that identifies a codec- it is hard coded to look for a codec for AV_CODEC_ID_MP2
//it also doesn't load through libavformat - which opens containers- it just loads a naked .mp2 stream
//
//
av_register_all();
std::shared_ptr<AVFormatContext> avFormat(avformat_alloc_context(), &avformat_free_context);
auto avFormatPtr = avFormat.get();
if (avformat_open_input(&avFormatPtr,filename.c_str(),nullptr, nullptr) != 0) {
cerr <<"Rotor: Error while calling avformat_open_input (probably invalid file format)" << endl;
return false;
}
if (avformat_find_stream_info(avFormat.get(), nullptr) < 0) {
cerr << "Rotor: Error while calling avformat_find_stream_info" << endl;
return false;
}
av_dump_format(avFormat.get(), 0, 0, false); //avformat.h line 1256
AVStream* stream = nullptr;
for (unsigned int i = 0; i < avFormat->nb_streams; ++i) {
if (avFormat->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO) {
// we've found a video stream!
stream = avFormat->streams[i];
break;
}
}
if (!stream) {
cerr <<"Rotor: Didn't find any audio stream in the file"<< endl;
return false;
}
// getting the required codec structure
const auto codec = avcodec_find_decoder(stream->codec->codec_id); //returns AVCodec*
if (codec == nullptr) {
cerr <<"Rotor: Audio codec not available"<< endl;
return false;
}
//AVCodecContext?? avFormat->streams[i]->codec
// allocating a structure
std::shared_ptr<AVCodecContext> audioCodec(avcodec_alloc_context3(codec), [](AVCodecContext* c) { avcodec_close(c); av_free(c); });
/* extradata???
// we need to make a copy of videoStream->codec->extradata and give it to the context
// make sure that this vector exists as long as the avVideoCodec exists
std::vector codecContextExtraData(stream->codec->extradata, stream->codec->extradata + stream->codec->extradata_size);
audioCodec->extradata = reinterpret_cast(codecContextExtraData.data());
audioCodec->extradata_size = codecContextExtraData.size();
// initializing the structure by opening the codec
if (avcodec_open2(avVideoCodec.get(), codec, nullptr) < 0) {
cerr <<"Rotor: Could not open codec"<< endl;
return false;
}
*/
//avcodec.h line 1026
Packet packet(avFormat.get());
if (packet.packet.data == nullptr) {
//done
return true;
}
cerr << "audio codec context - sample rate: "<< audioCodec->sample_rate <<", channels: "<<audioCodec->channels<<", sample format: "<<audioCodec->sample_fmt<<endl;
do {
packet.reset(avFormat.get());
if (packet.packet.stream_index != stream->index)
continue; // the packet is not about the video stream we want, let's jump again the start of the loop
} while(0);
// allocating an AVFrame
std::shared_ptr<AVFrame> avFrame(avcodec_alloc_frame(), &av_free);
// the current packet of data
//Packet packet;
// data in the packet of data already processed
size_t offsetInData = 0;
bool foundPacket=false;
// the decoding loop, running until EOF
while (true) {
// reading a packet using libavformat
if (offsetInData >= packet.packet.size) {
do {
packet.reset(avFormat.get());
if (packet.packet.stream_index != stream->index)
continue;
} while(0);
if (!foundPacket){
cerr << "audio codec context - sample rate: "<< audioCodec->sample_rate <<", channels: "<<audioCodec->channels<<", sample format: "<<audioCodec->sample_fmt<<endl;
foundPacket=true;
}
}
// preparing the packet that we will send to libavcodec
AVPacket packetToSend;
packetToSend.data = packet.packet.data + offsetInData;
packetToSend.size = packet.packet.size - offsetInData;
// sending data to libavcodec
int isFrameAvailable = 0;
//const auto processedLength = avcodec_decode_video2(avVideoCodec.get(), avFrame.get(), &isFrameAvailable, &packetToSend);
const auto processedLength = avcodec_decode_audio4(audioCodec.get(), avFrame.get(), &isFrameAvailable, &packetToSend);
if (processedLength < 0) {
//av_free_packet(&packet); shouldn't have to because of type safe wrapper
cerr <<"Error while processing the data"<< endl;
return false;
}
offsetInData += processedLength;
/*
// processing the image if available
if (isFrameAvailable) {
// display image on the screen
// sleeping until next frame
const auto msToWait = avVideoContext->ticks_per_frame * 1000 * avVideoContext->time_base.num / avVideoContext->time_base.den;
std::this_thread::sleep(std::chrono::milliseconds(msToWait));
}
*/
}
return true;
}
bool Render_context::load_graph(string &filename){
printf("loading %s\n",filename.c_str());
if(xml.loadFile(filename) ){
graph=Graph(xml.getAttribute("patchbay","ID","",0),xml.getValue("patchbay","",0));
if(xml.pushTag("patchbay")) {
int n1=xml.getNumTags("node");
for (int i1=0;i1<n1;i1++){
map<string,string> settings;
vector<string> attrs;
xml.getAttributeNames("node",attrs,i1);
for (auto& attr: attrs) {
settings[attr]=xml.getAttribute("node",attr,"",i1);
//cerr << "Got attribute: " << attr << ":" << xml.getAttribute("node",attr,"",i1) << endl;
}
settings["description"]=xml.getValue("node","",i1);
Node* node=factory.create(settings);
if (node) {
cerr << "Rotor: created '" << xml.getAttribute("node","type","",i1) << "'" << endl;
string nodeID=xml.getAttribute("node","ID","",i1);
graph.nodes[nodeID]=node;
if(xml.pushTag("node",i1)) {
int n2=xml.getNumTags("signal_input");
for (int i2=0;i2<n2;i2++){
graph.nodes[nodeID]->create_signal_input(xml.getValue("signal_input","",i2));
string fromID=xml.getAttribute("signal_input","from","",i2);
if (graph.nodes.find(fromID)!=graph.nodes.end()) {
if (!graph.nodes[nodeID]->inputs[i2]->connect((Signal_node*)graph.nodes[fromID])){
cerr << "Rotor: graph loader cannot connect input " << i2 << " of node '" << nodeID << "' to node '" << fromID << "'" << endl;
return false;
}
else cerr << "Rotor: linked input " << i2 << " of node '" << nodeID << "' to node '" << fromID << "'" << endl;
}
else cerr << "Rotor: linking input " << i2 << " of node: '" << nodeID << "', cannot find target '" << fromID << "'" << endl;
}
xml.popTag();
}
}
else {
cerr << "Rotor: graph loader cannot find node '" << xml.getAttribute("node","type","",i1) << "'" << endl;
return false;
}
}
xml.popTag();
}
/*
model_name=XML.getAttribute("map4","model","none",0);
model_x=ofToFloat(XML.getAttribute("map4","x","none",0));
model_y=ofToFloat(XML.getAttribute("map4","y","none",0));
model_z=ofToFloat(XML.getAttribute("map4","z","none",0));
if(XML.pushTag("map4")) {
numViews=XML.getNumTags("view");
if(numViews) {
views=new viewpoint[numViews];
for (int i=0;i<numViews;i++){
XML.pushTag("view",i);
vector<string>keys;
XML.getAttributeNames("settings", keys, 0);
map<string,string>settings;
for (int k=0;k<keys.size();k++) {
settings[keys[k]]=XML.getAttribute("settings",keys[k],"none",0);
}
views[i].setup(settings);
XML.popTag();
}
}
numClips=XML.getNumTags("clip");
if (numClips) {
clips=new string[numClips];
for (int i=0;i< numClips;i++) {
XML.pushTag("clip",i);
clips[i]=XML.getAttribute("settings","file","none",0);
XML.popTag();
}
}
XML.popTag();
for (int i=0;i< numClips;i++) {
printf("clip: %s\n",clips[i].c_str());
}
}
*/
return true;
}
else return false;
}
Node_factory::Node_factory(){
//for now, statically load prototype map in constructor
add_type("audio_analysis",new Audio_analysis());
add_type("divide",new Signal_divide());
add_type("==",new Is_new_integer());
add_type("signal_output",new Signal_output());
}
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