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#include "ofMain.h"
#include "testApp.h"
//========================================================================
int main( ){
//ofSetupOpenGL(4080,768, OF_WINDOW); // <-------- setup the GL context
<<<<<<< HEAD
ofSetupOpenGL(2400,450, OF_WINDOW); // <-------- setup the GL context
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ofSetupOpenGL(1400,262, OF_WINDOW); // <-------- setup the GL context
>>>>>>> fd8dc2aa23c4bbc297e835e4f920aaf5342aba5e
// this kicks off the running of my app
// can be OF_WINDOW or OF_FULLSCREEN
// pass in width and height too:
ofRunApp(new testApp);
}
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