summaryrefslogtreecommitdiff
path: root/vfg/src/testApp.h
diff options
context:
space:
mode:
authorTim Redfern <tim@gray.(none)>2012-11-05 11:35:50 +0000
committerTim Redfern <tim@gray.(none)>2012-11-05 11:35:50 +0000
commitf4719e4e997a05bb423e9ca691de50bcbf1cb375 (patch)
tree85fdaee33456c294f41bdf8fdf1b3fc92c462c64 /vfg/src/testApp.h
parent93bcffd919104a69535d31d325026a37bcf0901d (diff)
flake interaction
Diffstat (limited to 'vfg/src/testApp.h')
-rwxr-xr-xvfg/src/testApp.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/vfg/src/testApp.h b/vfg/src/testApp.h
index 94691a5..cb29222 100755
--- a/vfg/src/testApp.h
+++ b/vfg/src/testApp.h
@@ -22,6 +22,16 @@ Maximilian is an audio synthesis and signal processing library written in C++. I
- realtime music information retrieval functions: spectrum analysis, spectral features, octave analysis, and MFCCs
- example projects for Windows and MacOS, using command line and OpenFrameworks environments
+
+
+game design demo
+
+state - game started, game over
+
+while playing - game full volume - if you miss a flake - starts countdown - game gets quieter and stars get fainter - when countdown is down 'game over'
+
+keys - volume - control drawing of stars - game state
+
*/
class game {